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380 lines
11 KiB
380 lines
11 KiB
2 years ago
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'use strict';
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/**
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* @typedef {import('../lib/types').PathDataItem} PathDataItem
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* @typedef {import('../lib/types').XastElement} XastElement
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*/
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const { collectStylesheet, computeStyle } = require('../lib/style.js');
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const {
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transformsMultiply,
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transform2js,
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transformArc,
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} = require('./_transforms.js');
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const { path2js } = require('./_path.js');
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const { removeLeadingZero } = require('../lib/svgo/tools.js');
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const { referencesProps, attrsGroupsDefaults } = require('./_collections.js');
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/**
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* @typedef {Array<PathDataItem>} PathData
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* @typedef {Array<number>} Matrix
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*/
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const regNumericValues = /[-+]?(\d*\.\d+|\d+\.?)(?:[eE][-+]?\d+)?/g;
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/**
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* Apply transformation(s) to the Path data.
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*
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* @type {import('../lib/types').Plugin<{
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* transformPrecision: number,
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* applyTransformsStroked: boolean,
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* }>}
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*/
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const applyTransforms = (root, params) => {
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const stylesheet = collectStylesheet(root);
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return {
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element: {
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enter: (node) => {
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const computedStyle = computeStyle(stylesheet, node);
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// used only for paths for now
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if (node.attributes.d == null) {
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return;
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}
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// stroke and stroke-width can be redefined with <use>
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if (node.attributes.id != null) {
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return;
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}
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// if there are no 'stroke' attr and references to other objects such as
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// gradiends or clip-path which are also subjects to transform.
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if (
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node.attributes.transform == null ||
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node.attributes.transform === '' ||
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// styles are not considered when applying transform
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// can be fixed properly with new style engine
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node.attributes.style != null ||
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Object.entries(node.attributes).some(
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([name, value]) =>
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referencesProps.includes(name) && value.includes('url(')
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)
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) {
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return;
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}
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const matrix = transformsMultiply(
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transform2js(node.attributes.transform)
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);
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const stroke =
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computedStyle.stroke != null && computedStyle.stroke.type === 'static'
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? computedStyle.stroke.value
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: null;
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const strokeWidth =
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computedStyle['stroke-width'] != null &&
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computedStyle['stroke-width'].type === 'static'
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? computedStyle['stroke-width'].value
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: null;
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const transformPrecision = params.transformPrecision;
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if (
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(computedStyle.stroke != null &&
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computedStyle.stroke.type === 'dynamic') ||
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(computedStyle.strokeWidth != null &&
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computedStyle['stroke-width'].type === 'dynamic')
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) {
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return;
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}
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const scale = Number(
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Math.sqrt(
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matrix.data[0] * matrix.data[0] + matrix.data[1] * matrix.data[1]
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).toFixed(transformPrecision)
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);
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if (stroke && stroke != 'none') {
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if (params.applyTransformsStroked === false) {
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return;
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}
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// stroke cannot be transformed with different vertical and horizontal scale or skew
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if (
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(matrix.data[0] !== matrix.data[3] ||
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matrix.data[1] !== -matrix.data[2]) &&
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(matrix.data[0] !== -matrix.data[3] ||
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matrix.data[1] !== matrix.data[2])
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) {
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return;
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}
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// apply transform to stroke-width, stroke-dashoffset and stroke-dasharray
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if (scale !== 1) {
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if (node.attributes['vector-effect'] !== 'non-scaling-stroke') {
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node.attributes['stroke-width'] = (
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strokeWidth || attrsGroupsDefaults.presentation['stroke-width']
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)
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.trim()
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.replace(regNumericValues, (num) =>
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removeLeadingZero(Number(num) * scale)
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);
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if (node.attributes['stroke-dashoffset'] != null) {
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node.attributes['stroke-dashoffset'] = node.attributes[
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'stroke-dashoffset'
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]
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.trim()
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.replace(regNumericValues, (num) =>
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removeLeadingZero(Number(num) * scale)
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);
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}
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if (node.attributes['stroke-dasharray'] != null) {
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node.attributes['stroke-dasharray'] = node.attributes[
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'stroke-dasharray'
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]
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.trim()
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.replace(regNumericValues, (num) =>
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removeLeadingZero(Number(num) * scale)
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);
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}
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}
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}
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}
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const pathData = path2js(node);
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applyMatrixToPathData(pathData, matrix.data);
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// remove transform attr
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delete node.attributes.transform;
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},
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},
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};
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};
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exports.applyTransforms = applyTransforms;
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/**
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* @type {(matrix: Matrix, x: number, y: number) => [number, number]}
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*/
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const transformAbsolutePoint = (matrix, x, y) => {
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const newX = matrix[0] * x + matrix[2] * y + matrix[4];
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const newY = matrix[1] * x + matrix[3] * y + matrix[5];
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return [newX, newY];
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};
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/**
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* @type {(matrix: Matrix, x: number, y: number) => [number, number]}
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*/
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const transformRelativePoint = (matrix, x, y) => {
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const newX = matrix[0] * x + matrix[2] * y;
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const newY = matrix[1] * x + matrix[3] * y;
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return [newX, newY];
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};
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/**
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* @type {(pathData: PathData, matrix: Matrix) => void}
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*/
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const applyMatrixToPathData = (pathData, matrix) => {
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/**
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* @type {[number, number]}
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*/
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const start = [0, 0];
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/**
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* @type {[number, number]}
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*/
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const cursor = [0, 0];
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for (const pathItem of pathData) {
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let { command, args } = pathItem;
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// moveto (x y)
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if (command === 'M') {
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cursor[0] = args[0];
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cursor[1] = args[1];
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start[0] = cursor[0];
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start[1] = cursor[1];
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const [x, y] = transformAbsolutePoint(matrix, args[0], args[1]);
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args[0] = x;
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args[1] = y;
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}
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if (command === 'm') {
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cursor[0] += args[0];
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cursor[1] += args[1];
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start[0] = cursor[0];
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start[1] = cursor[1];
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const [x, y] = transformRelativePoint(matrix, args[0], args[1]);
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args[0] = x;
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args[1] = y;
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}
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// horizontal lineto (x)
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// convert to lineto to handle two-dimentional transforms
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if (command === 'H') {
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command = 'L';
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args = [args[0], cursor[1]];
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}
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if (command === 'h') {
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command = 'l';
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args = [args[0], 0];
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}
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// vertical lineto (y)
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// convert to lineto to handle two-dimentional transforms
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if (command === 'V') {
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command = 'L';
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args = [cursor[0], args[0]];
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}
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if (command === 'v') {
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command = 'l';
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args = [0, args[0]];
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}
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// lineto (x y)
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if (command === 'L') {
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cursor[0] = args[0];
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cursor[1] = args[1];
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const [x, y] = transformAbsolutePoint(matrix, args[0], args[1]);
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args[0] = x;
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args[1] = y;
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}
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if (command === 'l') {
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cursor[0] += args[0];
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cursor[1] += args[1];
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const [x, y] = transformRelativePoint(matrix, args[0], args[1]);
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args[0] = x;
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args[1] = y;
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}
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// curveto (x1 y1 x2 y2 x y)
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if (command === 'C') {
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cursor[0] = args[4];
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cursor[1] = args[5];
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const [x1, y1] = transformAbsolutePoint(matrix, args[0], args[1]);
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const [x2, y2] = transformAbsolutePoint(matrix, args[2], args[3]);
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const [x, y] = transformAbsolutePoint(matrix, args[4], args[5]);
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args[0] = x1;
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args[1] = y1;
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args[2] = x2;
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args[3] = y2;
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args[4] = x;
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args[5] = y;
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}
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if (command === 'c') {
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cursor[0] += args[4];
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cursor[1] += args[5];
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const [x1, y1] = transformRelativePoint(matrix, args[0], args[1]);
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const [x2, y2] = transformRelativePoint(matrix, args[2], args[3]);
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const [x, y] = transformRelativePoint(matrix, args[4], args[5]);
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args[0] = x1;
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args[1] = y1;
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args[2] = x2;
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args[3] = y2;
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args[4] = x;
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args[5] = y;
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}
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// smooth curveto (x2 y2 x y)
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if (command === 'S') {
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cursor[0] = args[2];
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cursor[1] = args[3];
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const [x2, y2] = transformAbsolutePoint(matrix, args[0], args[1]);
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const [x, y] = transformAbsolutePoint(matrix, args[2], args[3]);
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args[0] = x2;
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args[1] = y2;
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args[2] = x;
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args[3] = y;
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}
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if (command === 's') {
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cursor[0] += args[2];
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cursor[1] += args[3];
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const [x2, y2] = transformRelativePoint(matrix, args[0], args[1]);
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const [x, y] = transformRelativePoint(matrix, args[2], args[3]);
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args[0] = x2;
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args[1] = y2;
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args[2] = x;
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args[3] = y;
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}
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// quadratic Bézier curveto (x1 y1 x y)
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if (command === 'Q') {
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cursor[0] = args[2];
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cursor[1] = args[3];
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const [x1, y1] = transformAbsolutePoint(matrix, args[0], args[1]);
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const [x, y] = transformAbsolutePoint(matrix, args[2], args[3]);
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args[0] = x1;
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args[1] = y1;
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args[2] = x;
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args[3] = y;
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}
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if (command === 'q') {
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cursor[0] += args[2];
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cursor[1] += args[3];
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const [x1, y1] = transformRelativePoint(matrix, args[0], args[1]);
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const [x, y] = transformRelativePoint(matrix, args[2], args[3]);
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args[0] = x1;
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args[1] = y1;
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args[2] = x;
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args[3] = y;
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}
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// smooth quadratic Bézier curveto (x y)
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if (command === 'T') {
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cursor[0] = args[0];
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cursor[1] = args[1];
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const [x, y] = transformAbsolutePoint(matrix, args[0], args[1]);
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args[0] = x;
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args[1] = y;
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}
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if (command === 't') {
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cursor[0] += args[0];
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cursor[1] += args[1];
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const [x, y] = transformRelativePoint(matrix, args[0], args[1]);
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args[0] = x;
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args[1] = y;
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}
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// elliptical arc (rx ry x-axis-rotation large-arc-flag sweep-flag x y)
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if (command === 'A') {
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transformArc(cursor, args, matrix);
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cursor[0] = args[5];
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cursor[1] = args[6];
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// reduce number of digits in rotation angle
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if (Math.abs(args[2]) > 80) {
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const a = args[0];
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const rotation = args[2];
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args[0] = args[1];
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args[1] = a;
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args[2] = rotation + (rotation > 0 ? -90 : 90);
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}
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const [x, y] = transformAbsolutePoint(matrix, args[5], args[6]);
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args[5] = x;
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args[6] = y;
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}
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if (command === 'a') {
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transformArc([0, 0], args, matrix);
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cursor[0] += args[5];
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cursor[1] += args[6];
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// reduce number of digits in rotation angle
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if (Math.abs(args[2]) > 80) {
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const a = args[0];
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const rotation = args[2];
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args[0] = args[1];
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args[1] = a;
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args[2] = rotation + (rotation > 0 ? -90 : 90);
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}
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const [x, y] = transformRelativePoint(matrix, args[5], args[6]);
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args[5] = x;
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args[6] = y;
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}
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// closepath
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if (command === 'z' || command === 'Z') {
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cursor[0] = start[0];
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cursor[1] = start[1];
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}
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pathItem.command = command;
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pathItem.args = args;
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}
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};
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