'use strict'; var _ = require('lodash'); var ByteBuffer = require('microbuffer'); var createGSUBTable = require('./ttf/tables/gsub'); var createOS2Table = require('./ttf/tables/os2'); var createCMapTable = require('./ttf/tables/cmap'); var createGlyfTable = require('./ttf/tables/glyf'); var createHeadTable = require('./ttf/tables/head'); var createHHeadTable = require('./ttf/tables/hhea'); var createHtmxTable = require('./ttf/tables/hmtx'); var createLocaTable = require('./ttf/tables/loca'); var createMaxpTable = require('./ttf/tables/maxp'); var createNameTable = require('./ttf/tables/name'); var createPostTable = require('./ttf/tables/post'); var utils = require('./ttf/utils'); // Tables var TABLES = [ { innerName: 'GSUB', order: 4, create: createGSUBTable }, // GSUB { innerName: 'OS/2', order: 4, create: createOS2Table }, // OS/2 { innerName: 'cmap', order: 6, create: createCMapTable }, // cmap { innerName: 'glyf', order: 8, create: createGlyfTable }, // glyf { innerName: 'head', order: 2, create: createHeadTable }, // head { innerName: 'hhea', order: 1, create: createHHeadTable }, // hhea { innerName: 'hmtx', order: 5, create: createHtmxTable }, // hmtx { innerName: 'loca', order: 7, create: createLocaTable }, // loca { innerName: 'maxp', order: 3, create: createMaxpTable }, // maxp { innerName: 'name', order: 9, create: createNameTable }, // name { innerName: 'post', order: 10, create: createPostTable } // post ]; // Various constants var CONST = { VERSION: 0x10000, CHECKSUM_ADJUSTMENT: 0xB1B0AFBA }; function ulong(t) { t &= 0xffffffff; if (t < 0) { t += 0x100000000; } return t; } function calc_checksum(buf) { var sum = 0; var nlongs = Math.floor(buf.length / 4); var i; for (i = 0; i < nlongs; ++i) { var t = buf.getUint32(i * 4); sum = ulong(sum + t); } var leftBytes = buf.length - nlongs * 4; //extra 1..3 bytes found, because table is not aligned. Need to include them in checksum too. if (leftBytes > 0) { var leftRes = 0; for (i = 0; i < 4; i++) { leftRes = (leftRes << 8) + ((i < leftBytes) ? buf.getUint8(nlongs * 4 + i) : 0); } sum = ulong(sum + leftRes); } return sum; } function generateTTF(font) { // Prepare TTF contours objects. Note, that while sfnt countours are classes, // ttf contours are just plain arrays of points _.forEach(font.glyphs, function (glyph) { glyph.ttfContours = _.map(glyph.contours, function (contour) { return contour.points; }); }); // Process ttf contours data _.forEach(font.glyphs, function (glyph) { // 0.3px accuracy is ok. fo 1000x1000. glyph.ttfContours = utils.simplify(glyph.ttfContours, 0.3); glyph.ttfContours = utils.simplify(glyph.ttfContours, 0.3); // one pass is not enougth // Interpolated points can be removed. 1.1px is acceptable // measure - it will give us 1px error after coordinates rounding. glyph.ttfContours = utils.interpolate(glyph.ttfContours, 1.1); glyph.ttfContours = utils.roundPoints(glyph.ttfContours); glyph.ttfContours = utils.removeClosingReturnPoints(glyph.ttfContours); glyph.ttfContours = utils.toRelative(glyph.ttfContours); }); // Add tables var headerSize = 12 + 16 * TABLES.length; // TTF header plus table headers var bufSize = headerSize; _.forEach(TABLES, function (table) { //store each table in its own buffer table.buffer = table.create(font); table.length = table.buffer.length; table.corLength = table.length + (4 - table.length % 4) % 4; // table size should be divisible to 4 table.checkSum = calc_checksum(table.buffer); bufSize += table.corLength; }); //calculate offsets var offset = headerSize; _.forEach(_.sortBy(TABLES, 'order'), function (table) { table.offset = offset; offset += table.corLength; }); //create TTF buffer var buf = new ByteBuffer(bufSize); //special constants var entrySelector = Math.floor(Math.log(TABLES.length) / Math.LN2); var searchRange = Math.pow(2, entrySelector) * 16; var rangeShift = TABLES.length * 16 - searchRange; // Add TTF header buf.writeUint32(CONST.VERSION); buf.writeUint16(TABLES.length); buf.writeUint16(searchRange); buf.writeUint16(entrySelector); buf.writeUint16(rangeShift); _.forEach(TABLES, function (table) { buf.writeUint32(utils.identifier(table.innerName)); //inner name buf.writeUint32(table.checkSum); //checksum buf.writeUint32(table.offset); //offset buf.writeUint32(table.length); //length }); var headOffset = 0; _.forEach(_.sortBy(TABLES, 'order'), function (table) { if (table.innerName === 'head') { //we must store head offset to write font checksum headOffset = buf.tell(); } buf.writeBytes(table.buffer.buffer); for (var i = table.length; i < table.corLength; i++) { //align table to be divisible to 4 buf.writeUint8(0); } }); // Write font checksum (corrected by magic value) into HEAD table buf.setUint32(headOffset + 8, ulong(CONST.CHECKSUM_ADJUSTMENT - calc_checksum(buf))); return buf; } module.exports = generateTTF;