generate iconFont
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'use strict';
var _ = require('lodash');
var ByteBuffer = require('microbuffer');
var createGSUBTable = require('./ttf/tables/gsub');
var createOS2Table = require('./ttf/tables/os2');
var createCMapTable = require('./ttf/tables/cmap');
var createGlyfTable = require('./ttf/tables/glyf');
var createHeadTable = require('./ttf/tables/head');
var createHHeadTable = require('./ttf/tables/hhea');
var createHtmxTable = require('./ttf/tables/hmtx');
var createLocaTable = require('./ttf/tables/loca');
var createMaxpTable = require('./ttf/tables/maxp');
var createNameTable = require('./ttf/tables/name');
var createPostTable = require('./ttf/tables/post');
var utils = require('./ttf/utils');
// Tables
var TABLES = [
{ innerName: 'GSUB', order: 4, create: createGSUBTable }, // GSUB
{ innerName: 'OS/2', order: 4, create: createOS2Table }, // OS/2
{ innerName: 'cmap', order: 6, create: createCMapTable }, // cmap
{ innerName: 'glyf', order: 8, create: createGlyfTable }, // glyf
{ innerName: 'head', order: 2, create: createHeadTable }, // head
{ innerName: 'hhea', order: 1, create: createHHeadTable }, // hhea
{ innerName: 'hmtx', order: 5, create: createHtmxTable }, // hmtx
{ innerName: 'loca', order: 7, create: createLocaTable }, // loca
{ innerName: 'maxp', order: 3, create: createMaxpTable }, // maxp
{ innerName: 'name', order: 9, create: createNameTable }, // name
{ innerName: 'post', order: 10, create: createPostTable } // post
];
// Various constants
var CONST = {
VERSION: 0x10000,
CHECKSUM_ADJUSTMENT: 0xB1B0AFBA
};
function ulong(t) {
t &= 0xffffffff;
if (t < 0) {
t += 0x100000000;
}
return t;
}
function calc_checksum(buf) {
var sum = 0;
var nlongs = Math.floor(buf.length / 4);
var i;
for (i = 0; i < nlongs; ++i) {
var t = buf.getUint32(i * 4);
sum = ulong(sum + t);
}
var leftBytes = buf.length - nlongs * 4; //extra 1..3 bytes found, because table is not aligned. Need to include them in checksum too.
if (leftBytes > 0) {
var leftRes = 0;
for (i = 0; i < 4; i++) {
leftRes = (leftRes << 8) + ((i < leftBytes) ? buf.getUint8(nlongs * 4 + i) : 0);
}
sum = ulong(sum + leftRes);
}
return sum;
}
function generateTTF(font) {
// Prepare TTF contours objects. Note, that while sfnt countours are classes,
// ttf contours are just plain arrays of points
_.forEach(font.glyphs, function (glyph) {
glyph.ttfContours = _.map(glyph.contours, function (contour) {
return contour.points;
});
});
// Process ttf contours data
_.forEach(font.glyphs, function (glyph) {
// 0.3px accuracy is ok. fo 1000x1000.
glyph.ttfContours = utils.simplify(glyph.ttfContours, 0.3);
glyph.ttfContours = utils.simplify(glyph.ttfContours, 0.3); // one pass is not enougth
// Interpolated points can be removed. 1.1px is acceptable
// measure - it will give us 1px error after coordinates rounding.
glyph.ttfContours = utils.interpolate(glyph.ttfContours, 1.1);
glyph.ttfContours = utils.roundPoints(glyph.ttfContours);
glyph.ttfContours = utils.removeClosingReturnPoints(glyph.ttfContours);
glyph.ttfContours = utils.toRelative(glyph.ttfContours);
});
// Add tables
var headerSize = 12 + 16 * TABLES.length; // TTF header plus table headers
var bufSize = headerSize;
_.forEach(TABLES, function (table) {
//store each table in its own buffer
table.buffer = table.create(font);
table.length = table.buffer.length;
table.corLength = table.length + (4 - table.length % 4) % 4; // table size should be divisible to 4
table.checkSum = calc_checksum(table.buffer);
bufSize += table.corLength;
});
//calculate offsets
var offset = headerSize;
_.forEach(_.sortBy(TABLES, 'order'), function (table) {
table.offset = offset;
offset += table.corLength;
});
//create TTF buffer
var buf = new ByteBuffer(bufSize);
//special constants
var entrySelector = Math.floor(Math.log(TABLES.length) / Math.LN2);
var searchRange = Math.pow(2, entrySelector) * 16;
var rangeShift = TABLES.length * 16 - searchRange;
// Add TTF header
buf.writeUint32(CONST.VERSION);
buf.writeUint16(TABLES.length);
buf.writeUint16(searchRange);
buf.writeUint16(entrySelector);
buf.writeUint16(rangeShift);
_.forEach(TABLES, function (table) {
buf.writeUint32(utils.identifier(table.innerName)); //inner name
buf.writeUint32(table.checkSum); //checksum
buf.writeUint32(table.offset); //offset
buf.writeUint32(table.length); //length
});
var headOffset = 0;
_.forEach(_.sortBy(TABLES, 'order'), function (table) {
if (table.innerName === 'head') { //we must store head offset to write font checksum
headOffset = buf.tell();
}
buf.writeBytes(table.buffer.buffer);
for (var i = table.length; i < table.corLength; i++) { //align table to be divisible to 4
buf.writeUint8(0);
}
});
// Write font checksum (corrected by magic value) into HEAD table
buf.setUint32(headOffset + 8, ulong(CONST.CHECKSUM_ADJUSTMENT - calc_checksum(buf)));
return buf;
}
module.exports = generateTTF;