var hasExcape = /~/ var escapeMatcher = /~[01]/g function escapeReplacer (m) { switch (m) { case '~1': return '/' case '~0': return '~' } throw new Error('Invalid tilde escape: ' + m) } function untilde (str) { if (!hasExcape.test(str)) return str return str.replace(escapeMatcher, escapeReplacer) } function setter (obj, pointer, value) { var part var hasNextPart for (var p = 1, len = pointer.length; p < len;) { if (pointer[p] === 'constructor' || pointer[p] === 'prototype' || pointer[p] === '__proto__') return obj part = untilde(pointer[p++]) hasNextPart = len > p if (typeof obj[part] === 'undefined') { // support setting of /- if (Array.isArray(obj) && part === '-') { part = obj.length } // support nested objects/array when setting values if (hasNextPart) { if ((pointer[p] !== '' && pointer[p] < Infinity) || pointer[p] === '-') obj[part] = [] else obj[part] = {} } } if (!hasNextPart) break obj = obj[part] } var oldValue = obj[part] if (value === undefined) delete obj[part] else obj[part] = value return oldValue } function compilePointer (pointer) { if (typeof pointer === 'string') { pointer = pointer.split('/') if (pointer[0] === '') return pointer throw new Error('Invalid JSON pointer.') } else if (Array.isArray(pointer)) { for (const part of pointer) { if (typeof part !== 'string' && typeof part !== 'number') { throw new Error('Invalid JSON pointer. Must be of type string or number.') } } return pointer } throw new Error('Invalid JSON pointer.') } function get (obj, pointer) { if (typeof obj !== 'object') throw new Error('Invalid input object.') pointer = compilePointer(pointer) var len = pointer.length if (len === 1) return obj for (var p = 1; p < len;) { obj = obj[untilde(pointer[p++])] if (len === p) return obj if (typeof obj !== 'object') return undefined } } function set (obj, pointer, value) { if (typeof obj !== 'object') throw new Error('Invalid input object.') pointer = compilePointer(pointer) if (pointer.length === 0) throw new Error('Invalid JSON pointer for set.') return setter(obj, pointer, value) } function compile (pointer) { var compiled = compilePointer(pointer) return { get: function (object) { return get(object, compiled) }, set: function (object, value) { return set(object, compiled, value) } } } exports.get = get exports.set = set exports.compile = compile