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400 lines
11 KiB
400 lines
11 KiB
'use strict'; |
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var zlib_deflate = require('./zlib/deflate'); |
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var utils = require('./utils/common'); |
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var strings = require('./utils/strings'); |
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var msg = require('./zlib/messages'); |
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var ZStream = require('./zlib/zstream'); |
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var toString = Object.prototype.toString; |
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/* Public constants ==========================================================*/ |
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/* ===========================================================================*/ |
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var Z_NO_FLUSH = 0; |
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var Z_FINISH = 4; |
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var Z_OK = 0; |
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var Z_STREAM_END = 1; |
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var Z_SYNC_FLUSH = 2; |
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var Z_DEFAULT_COMPRESSION = -1; |
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var Z_DEFAULT_STRATEGY = 0; |
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var Z_DEFLATED = 8; |
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/* ===========================================================================*/ |
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/** |
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* class Deflate |
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* |
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* Generic JS-style wrapper for zlib calls. If you don't need |
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* streaming behaviour - use more simple functions: [[deflate]], |
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* [[deflateRaw]] and [[gzip]]. |
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**/ |
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/* internal |
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* Deflate.chunks -> Array |
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* |
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* Chunks of output data, if [[Deflate#onData]] not overridden. |
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**/ |
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/** |
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* Deflate.result -> Uint8Array|Array |
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* |
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* Compressed result, generated by default [[Deflate#onData]] |
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* and [[Deflate#onEnd]] handlers. Filled after you push last chunk |
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* (call [[Deflate#push]] with `Z_FINISH` / `true` param) or if you |
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* push a chunk with explicit flush (call [[Deflate#push]] with |
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* `Z_SYNC_FLUSH` param). |
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**/ |
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/** |
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* Deflate.err -> Number |
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* |
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* Error code after deflate finished. 0 (Z_OK) on success. |
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* You will not need it in real life, because deflate errors |
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* are possible only on wrong options or bad `onData` / `onEnd` |
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* custom handlers. |
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**/ |
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/** |
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* Deflate.msg -> String |
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* |
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* Error message, if [[Deflate.err]] != 0 |
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**/ |
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/** |
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* new Deflate(options) |
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* - options (Object): zlib deflate options. |
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* |
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* Creates new deflator instance with specified params. Throws exception |
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* on bad params. Supported options: |
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* |
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* - `level` |
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* - `windowBits` |
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* - `memLevel` |
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* - `strategy` |
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* - `dictionary` |
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* |
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* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) |
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* for more information on these. |
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* |
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* Additional options, for internal needs: |
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* |
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* - `chunkSize` - size of generated data chunks (16K by default) |
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* - `raw` (Boolean) - do raw deflate |
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* - `gzip` (Boolean) - create gzip wrapper |
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* - `to` (String) - if equal to 'string', then result will be "binary string" |
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* (each char code [0..255]) |
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* - `header` (Object) - custom header for gzip |
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* - `text` (Boolean) - true if compressed data believed to be text |
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* - `time` (Number) - modification time, unix timestamp |
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* - `os` (Number) - operation system code |
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* - `extra` (Array) - array of bytes with extra data (max 65536) |
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* - `name` (String) - file name (binary string) |
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* - `comment` (String) - comment (binary string) |
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* - `hcrc` (Boolean) - true if header crc should be added |
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* |
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* ##### Example: |
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* |
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* ```javascript |
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* var pako = require('pako') |
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* , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) |
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* , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); |
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* |
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* var deflate = new pako.Deflate({ level: 3}); |
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* |
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* deflate.push(chunk1, false); |
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* deflate.push(chunk2, true); // true -> last chunk |
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* |
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* if (deflate.err) { throw new Error(deflate.err); } |
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* |
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* console.log(deflate.result); |
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* ``` |
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**/ |
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function Deflate(options) { |
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if (!(this instanceof Deflate)) return new Deflate(options); |
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this.options = utils.assign({ |
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level: Z_DEFAULT_COMPRESSION, |
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method: Z_DEFLATED, |
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chunkSize: 16384, |
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windowBits: 15, |
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memLevel: 8, |
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strategy: Z_DEFAULT_STRATEGY, |
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to: '' |
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}, options || {}); |
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var opt = this.options; |
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if (opt.raw && (opt.windowBits > 0)) { |
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opt.windowBits = -opt.windowBits; |
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} |
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else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) { |
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opt.windowBits += 16; |
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} |
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this.err = 0; // error code, if happens (0 = Z_OK) |
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this.msg = ''; // error message |
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this.ended = false; // used to avoid multiple onEnd() calls |
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this.chunks = []; // chunks of compressed data |
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this.strm = new ZStream(); |
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this.strm.avail_out = 0; |
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var status = zlib_deflate.deflateInit2( |
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this.strm, |
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opt.level, |
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opt.method, |
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opt.windowBits, |
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opt.memLevel, |
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opt.strategy |
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); |
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if (status !== Z_OK) { |
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throw new Error(msg[status]); |
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} |
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if (opt.header) { |
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zlib_deflate.deflateSetHeader(this.strm, opt.header); |
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} |
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if (opt.dictionary) { |
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var dict; |
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// Convert data if needed |
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if (typeof opt.dictionary === 'string') { |
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// If we need to compress text, change encoding to utf8. |
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dict = strings.string2buf(opt.dictionary); |
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} else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') { |
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dict = new Uint8Array(opt.dictionary); |
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} else { |
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dict = opt.dictionary; |
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} |
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status = zlib_deflate.deflateSetDictionary(this.strm, dict); |
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if (status !== Z_OK) { |
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throw new Error(msg[status]); |
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} |
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this._dict_set = true; |
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} |
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} |
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/** |
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* Deflate#push(data[, mode]) -> Boolean |
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* - data (Uint8Array|Array|ArrayBuffer|String): input data. Strings will be |
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* converted to utf8 byte sequence. |
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* - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. |
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* See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH. |
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* |
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* Sends input data to deflate pipe, generating [[Deflate#onData]] calls with |
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* new compressed chunks. Returns `true` on success. The last data block must have |
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* mode Z_FINISH (or `true`). That will flush internal pending buffers and call |
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* [[Deflate#onEnd]]. For interim explicit flushes (without ending the stream) you |
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* can use mode Z_SYNC_FLUSH, keeping the compression context. |
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* |
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* On fail call [[Deflate#onEnd]] with error code and return false. |
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* |
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* We strongly recommend to use `Uint8Array` on input for best speed (output |
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* array format is detected automatically). Also, don't skip last param and always |
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* use the same type in your code (boolean or number). That will improve JS speed. |
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* |
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* For regular `Array`-s make sure all elements are [0..255]. |
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* |
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* ##### Example |
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* |
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* ```javascript |
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* push(chunk, false); // push one of data chunks |
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* ... |
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* push(chunk, true); // push last chunk |
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* ``` |
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**/ |
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Deflate.prototype.push = function (data, mode) { |
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var strm = this.strm; |
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var chunkSize = this.options.chunkSize; |
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var status, _mode; |
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if (this.ended) { return false; } |
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_mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH); |
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// Convert data if needed |
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if (typeof data === 'string') { |
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// If we need to compress text, change encoding to utf8. |
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strm.input = strings.string2buf(data); |
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} else if (toString.call(data) === '[object ArrayBuffer]') { |
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strm.input = new Uint8Array(data); |
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} else { |
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strm.input = data; |
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} |
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strm.next_in = 0; |
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strm.avail_in = strm.input.length; |
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do { |
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if (strm.avail_out === 0) { |
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strm.output = new utils.Buf8(chunkSize); |
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strm.next_out = 0; |
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strm.avail_out = chunkSize; |
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} |
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status = zlib_deflate.deflate(strm, _mode); /* no bad return value */ |
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if (status !== Z_STREAM_END && status !== Z_OK) { |
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this.onEnd(status); |
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this.ended = true; |
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return false; |
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} |
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if (strm.avail_out === 0 || (strm.avail_in === 0 && (_mode === Z_FINISH || _mode === Z_SYNC_FLUSH))) { |
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if (this.options.to === 'string') { |
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this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out))); |
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} else { |
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this.onData(utils.shrinkBuf(strm.output, strm.next_out)); |
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} |
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} |
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} while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END); |
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// Finalize on the last chunk. |
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if (_mode === Z_FINISH) { |
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status = zlib_deflate.deflateEnd(this.strm); |
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this.onEnd(status); |
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this.ended = true; |
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return status === Z_OK; |
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} |
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// callback interim results if Z_SYNC_FLUSH. |
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if (_mode === Z_SYNC_FLUSH) { |
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this.onEnd(Z_OK); |
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strm.avail_out = 0; |
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return true; |
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} |
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return true; |
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}; |
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/** |
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* Deflate#onData(chunk) -> Void |
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* - chunk (Uint8Array|Array|String): output data. Type of array depends |
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* on js engine support. When string output requested, each chunk |
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* will be string. |
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* |
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* By default, stores data blocks in `chunks[]` property and glue |
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* those in `onEnd`. Override this handler, if you need another behaviour. |
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**/ |
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Deflate.prototype.onData = function (chunk) { |
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this.chunks.push(chunk); |
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}; |
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/** |
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* Deflate#onEnd(status) -> Void |
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* - status (Number): deflate status. 0 (Z_OK) on success, |
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* other if not. |
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* |
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* Called once after you tell deflate that the input stream is |
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* complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) |
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* or if an error happened. By default - join collected chunks, |
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* free memory and fill `results` / `err` properties. |
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**/ |
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Deflate.prototype.onEnd = function (status) { |
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// On success - join |
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if (status === Z_OK) { |
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if (this.options.to === 'string') { |
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this.result = this.chunks.join(''); |
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} else { |
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this.result = utils.flattenChunks(this.chunks); |
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} |
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} |
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this.chunks = []; |
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this.err = status; |
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this.msg = this.strm.msg; |
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}; |
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/** |
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* deflate(data[, options]) -> Uint8Array|Array|String |
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* - data (Uint8Array|Array|String): input data to compress. |
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* - options (Object): zlib deflate options. |
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* |
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* Compress `data` with deflate algorithm and `options`. |
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* |
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* Supported options are: |
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* |
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* - level |
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* - windowBits |
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* - memLevel |
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* - strategy |
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* - dictionary |
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* |
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* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) |
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* for more information on these. |
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* |
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* Sugar (options): |
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* |
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* - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify |
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* negative windowBits implicitly. |
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* - `to` (String) - if equal to 'string', then result will be "binary string" |
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* (each char code [0..255]) |
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* |
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* ##### Example: |
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* |
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* ```javascript |
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* var pako = require('pako') |
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* , data = Uint8Array([1,2,3,4,5,6,7,8,9]); |
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* |
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* console.log(pako.deflate(data)); |
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* ``` |
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**/ |
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function deflate(input, options) { |
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var deflator = new Deflate(options); |
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deflator.push(input, true); |
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// That will never happens, if you don't cheat with options :) |
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if (deflator.err) { throw deflator.msg || msg[deflator.err]; } |
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return deflator.result; |
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} |
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/** |
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* deflateRaw(data[, options]) -> Uint8Array|Array|String |
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* - data (Uint8Array|Array|String): input data to compress. |
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* - options (Object): zlib deflate options. |
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* |
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* The same as [[deflate]], but creates raw data, without wrapper |
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* (header and adler32 crc). |
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**/ |
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function deflateRaw(input, options) { |
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options = options || {}; |
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options.raw = true; |
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return deflate(input, options); |
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} |
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/** |
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* gzip(data[, options]) -> Uint8Array|Array|String |
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* - data (Uint8Array|Array|String): input data to compress. |
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* - options (Object): zlib deflate options. |
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* |
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* The same as [[deflate]], but create gzip wrapper instead of |
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* deflate one. |
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**/ |
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function gzip(input, options) { |
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options = options || {}; |
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options.gzip = true; |
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return deflate(input, options); |
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} |
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exports.Deflate = Deflate; |
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exports.deflate = deflate; |
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exports.deflateRaw = deflateRaw; |
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exports.gzip = gzip;
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