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1738 lines
57 KiB
1738 lines
57 KiB
2 years ago
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/**
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* @license React
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* react-dom-test-utils.development.js
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*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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(function (global, factory) {
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typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('react'), require('react-dom')) :
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typeof define === 'function' && define.amd ? define(['exports', 'react', 'react-dom'], factory) :
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(global = global || self, factory(global.ReactTestUtils = {}, global.React, global.ReactDOM));
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}(this, (function (exports, React, ReactDOM) { 'use strict';
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var ReactSharedInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;
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// by calls to these methods by a Babel plugin.
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//
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// In PROD (or in packages without access to React internals),
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// they are left as they are instead.
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function warn(format) {
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{
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{
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for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
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args[_key - 1] = arguments[_key];
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}
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printWarning('warn', format, args);
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}
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}
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}
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function error(format) {
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{
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{
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for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {
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args[_key2 - 1] = arguments[_key2];
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}
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printWarning('error', format, args);
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}
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}
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}
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function printWarning(level, format, args) {
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// When changing this logic, you might want to also
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// update consoleWithStackDev.www.js as well.
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{
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var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;
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var stack = ReactDebugCurrentFrame.getStackAddendum();
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if (stack !== '') {
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format += '%s';
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args = args.concat([stack]);
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} // eslint-disable-next-line react-internal/safe-string-coercion
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var argsWithFormat = args.map(function (item) {
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return String(item);
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}); // Careful: RN currently depends on this prefix
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argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it
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// breaks IE9: https://github.com/facebook/react/issues/13610
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// eslint-disable-next-line react-internal/no-production-logging
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Function.prototype.apply.call(console[level], console, argsWithFormat);
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}
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}
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/**
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* `ReactInstanceMap` maintains a mapping from a public facing stateful
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* instance (key) and the internal representation (value). This allows public
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* methods to accept the user facing instance as an argument and map them back
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* to internal methods.
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*
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* Note that this module is currently shared and assumed to be stateless.
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* If this becomes an actual Map, that will break.
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*/
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function get(key) {
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return key._reactInternals;
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}
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var FunctionComponent = 0;
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var ClassComponent = 1;
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var HostRoot = 3; // Root of a host tree. Could be nested inside another node.
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var HostComponent = 5;
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var HostText = 6;
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// Don't change these two values. They're used by React Dev Tools.
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var NoFlags =
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/* */
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0;
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var Placement =
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/* */
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2;
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var Hydrating =
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/* */
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4096;
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var ReactCurrentOwner = ReactSharedInternals.ReactCurrentOwner;
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function getNearestMountedFiber(fiber) {
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var node = fiber;
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var nearestMounted = fiber;
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if (!fiber.alternate) {
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// If there is no alternate, this might be a new tree that isn't inserted
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// yet. If it is, then it will have a pending insertion effect on it.
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var nextNode = node;
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do {
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node = nextNode;
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if ((node.flags & (Placement | Hydrating)) !== NoFlags) {
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// This is an insertion or in-progress hydration. The nearest possible
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// mounted fiber is the parent but we need to continue to figure out
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// if that one is still mounted.
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nearestMounted = node.return;
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}
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nextNode = node.return;
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} while (nextNode);
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} else {
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while (node.return) {
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node = node.return;
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}
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}
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if (node.tag === HostRoot) {
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// TODO: Check if this was a nested HostRoot when used with
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// renderContainerIntoSubtree.
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return nearestMounted;
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} // If we didn't hit the root, that means that we're in an disconnected tree
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// that has been unmounted.
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return null;
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}
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function assertIsMounted(fiber) {
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if (getNearestMountedFiber(fiber) !== fiber) {
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throw new Error('Unable to find node on an unmounted component.');
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}
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}
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function findCurrentFiberUsingSlowPath(fiber) {
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var alternate = fiber.alternate;
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if (!alternate) {
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// If there is no alternate, then we only need to check if it is mounted.
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var nearestMounted = getNearestMountedFiber(fiber);
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if (nearestMounted === null) {
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throw new Error('Unable to find node on an unmounted component.');
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}
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if (nearestMounted !== fiber) {
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return null;
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}
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return fiber;
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} // If we have two possible branches, we'll walk backwards up to the root
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// to see what path the root points to. On the way we may hit one of the
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// special cases and we'll deal with them.
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var a = fiber;
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var b = alternate;
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while (true) {
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var parentA = a.return;
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if (parentA === null) {
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// We're at the root.
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break;
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}
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var parentB = parentA.alternate;
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if (parentB === null) {
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// There is no alternate. This is an unusual case. Currently, it only
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// happens when a Suspense component is hidden. An extra fragment fiber
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// is inserted in between the Suspense fiber and its children. Skip
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// over this extra fragment fiber and proceed to the next parent.
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var nextParent = parentA.return;
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if (nextParent !== null) {
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a = b = nextParent;
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continue;
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} // If there's no parent, we're at the root.
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break;
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} // If both copies of the parent fiber point to the same child, we can
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// assume that the child is current. This happens when we bailout on low
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// priority: the bailed out fiber's child reuses the current child.
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if (parentA.child === parentB.child) {
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var child = parentA.child;
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while (child) {
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if (child === a) {
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// We've determined that A is the current branch.
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assertIsMounted(parentA);
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return fiber;
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}
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if (child === b) {
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// We've determined that B is the current branch.
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assertIsMounted(parentA);
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return alternate;
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}
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child = child.sibling;
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} // We should never have an alternate for any mounting node. So the only
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// way this could possibly happen is if this was unmounted, if at all.
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throw new Error('Unable to find node on an unmounted component.');
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}
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if (a.return !== b.return) {
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// The return pointer of A and the return pointer of B point to different
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// fibers. We assume that return pointers never criss-cross, so A must
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// belong to the child set of A.return, and B must belong to the child
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// set of B.return.
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a = parentA;
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b = parentB;
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} else {
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// The return pointers point to the same fiber. We'll have to use the
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// default, slow path: scan the child sets of each parent alternate to see
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// which child belongs to which set.
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//
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// Search parent A's child set
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var didFindChild = false;
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var _child = parentA.child;
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while (_child) {
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if (_child === a) {
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didFindChild = true;
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a = parentA;
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b = parentB;
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break;
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}
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|
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if (_child === b) {
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didFindChild = true;
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b = parentA;
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a = parentB;
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break;
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}
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|
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_child = _child.sibling;
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}
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|
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if (!didFindChild) {
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// Search parent B's child set
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_child = parentB.child;
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|
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while (_child) {
|
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if (_child === a) {
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didFindChild = true;
|
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|
a = parentB;
|
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|
b = parentA;
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|
break;
|
||
|
}
|
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|
|
||
|
if (_child === b) {
|
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|
didFindChild = true;
|
||
|
b = parentB;
|
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|
a = parentA;
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|
break;
|
||
|
}
|
||
|
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|
_child = _child.sibling;
|
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|
}
|
||
|
|
||
|
if (!didFindChild) {
|
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|
throw new Error('Child was not found in either parent set. This indicates a bug ' + 'in React related to the return pointer. Please file an issue.');
|
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|
}
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|
}
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|
}
|
||
|
|
||
|
if (a.alternate !== b) {
|
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|
throw new Error("Return fibers should always be each others' alternates. " + 'This error is likely caused by a bug in React. Please file an issue.');
|
||
|
}
|
||
|
} // If the root is not a host container, we're in a disconnected tree. I.e.
|
||
|
// unmounted.
|
||
|
|
||
|
|
||
|
if (a.tag !== HostRoot) {
|
||
|
throw new Error('Unable to find node on an unmounted component.');
|
||
|
}
|
||
|
|
||
|
if (a.stateNode.current === a) {
|
||
|
// We've determined that A is the current branch.
|
||
|
return fiber;
|
||
|
} // Otherwise B has to be current branch.
|
||
|
|
||
|
|
||
|
return alternate;
|
||
|
}
|
||
|
|
||
|
var assign = Object.assign;
|
||
|
|
||
|
/**
|
||
|
* `charCode` represents the actual "character code" and is safe to use with
|
||
|
* `String.fromCharCode`. As such, only keys that correspond to printable
|
||
|
* characters produce a valid `charCode`, the only exception to this is Enter.
|
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|
* The Tab-key is considered non-printable and does not have a `charCode`,
|
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|
* presumably because it does not produce a tab-character in browsers.
|
||
|
*
|
||
|
* @param {object} nativeEvent Native browser event.
|
||
|
* @return {number} Normalized `charCode` property.
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||
|
*/
|
||
|
function getEventCharCode(nativeEvent) {
|
||
|
var charCode;
|
||
|
var keyCode = nativeEvent.keyCode;
|
||
|
|
||
|
if ('charCode' in nativeEvent) {
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|
charCode = nativeEvent.charCode; // FF does not set `charCode` for the Enter-key, check against `keyCode`.
|
||
|
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||
|
if (charCode === 0 && keyCode === 13) {
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|
charCode = 13;
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||
|
}
|
||
|
} else {
|
||
|
// IE8 does not implement `charCode`, but `keyCode` has the correct value.
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||
|
charCode = keyCode;
|
||
|
} // IE and Edge (on Windows) and Chrome / Safari (on Windows and Linux)
|
||
|
// report Enter as charCode 10 when ctrl is pressed.
|
||
|
|
||
|
|
||
|
if (charCode === 10) {
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|
charCode = 13;
|
||
|
} // Some non-printable keys are reported in `charCode`/`keyCode`, discard them.
|
||
|
// Must not discard the (non-)printable Enter-key.
|
||
|
|
||
|
|
||
|
if (charCode >= 32 || charCode === 13) {
|
||
|
return charCode;
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
function functionThatReturnsTrue() {
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
function functionThatReturnsFalse() {
|
||
|
return false;
|
||
|
} // This is intentionally a factory so that we have different returned constructors.
|
||
|
// If we had a single constructor, it would be megamorphic and engines would deopt.
|
||
|
|
||
|
|
||
|
function createSyntheticEvent(Interface) {
|
||
|
/**
|
||
|
* Synthetic events are dispatched by event plugins, typically in response to a
|
||
|
* top-level event delegation handler.
|
||
|
*
|
||
|
* These systems should generally use pooling to reduce the frequency of garbage
|
||
|
* collection. The system should check `isPersistent` to determine whether the
|
||
|
* event should be released into the pool after being dispatched. Users that
|
||
|
* need a persisted event should invoke `persist`.
|
||
|
*
|
||
|
* Synthetic events (and subclasses) implement the DOM Level 3 Events API by
|
||
|
* normalizing browser quirks. Subclasses do not necessarily have to implement a
|
||
|
* DOM interface; custom application-specific events can also subclass this.
|
||
|
*/
|
||
|
function SyntheticBaseEvent(reactName, reactEventType, targetInst, nativeEvent, nativeEventTarget) {
|
||
|
this._reactName = reactName;
|
||
|
this._targetInst = targetInst;
|
||
|
this.type = reactEventType;
|
||
|
this.nativeEvent = nativeEvent;
|
||
|
this.target = nativeEventTarget;
|
||
|
this.currentTarget = null;
|
||
|
|
||
|
for (var _propName in Interface) {
|
||
|
if (!Interface.hasOwnProperty(_propName)) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
var normalize = Interface[_propName];
|
||
|
|
||
|
if (normalize) {
|
||
|
this[_propName] = normalize(nativeEvent);
|
||
|
} else {
|
||
|
this[_propName] = nativeEvent[_propName];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;
|
||
|
|
||
|
if (defaultPrevented) {
|
||
|
this.isDefaultPrevented = functionThatReturnsTrue;
|
||
|
} else {
|
||
|
this.isDefaultPrevented = functionThatReturnsFalse;
|
||
|
}
|
||
|
|
||
|
this.isPropagationStopped = functionThatReturnsFalse;
|
||
|
return this;
|
||
|
}
|
||
|
|
||
|
assign(SyntheticBaseEvent.prototype, {
|
||
|
preventDefault: function () {
|
||
|
this.defaultPrevented = true;
|
||
|
var event = this.nativeEvent;
|
||
|
|
||
|
if (!event) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (event.preventDefault) {
|
||
|
event.preventDefault(); // $FlowFixMe - flow is not aware of `unknown` in IE
|
||
|
} else if (typeof event.returnValue !== 'unknown') {
|
||
|
event.returnValue = false;
|
||
|
}
|
||
|
|
||
|
this.isDefaultPrevented = functionThatReturnsTrue;
|
||
|
},
|
||
|
stopPropagation: function () {
|
||
|
var event = this.nativeEvent;
|
||
|
|
||
|
if (!event) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (event.stopPropagation) {
|
||
|
event.stopPropagation(); // $FlowFixMe - flow is not aware of `unknown` in IE
|
||
|
} else if (typeof event.cancelBubble !== 'unknown') {
|
||
|
// The ChangeEventPlugin registers a "propertychange" event for
|
||
|
// IE. This event does not support bubbling or cancelling, and
|
||
|
// any references to cancelBubble throw "Member not found". A
|
||
|
// typeof check of "unknown" circumvents this issue (and is also
|
||
|
// IE specific).
|
||
|
event.cancelBubble = true;
|
||
|
}
|
||
|
|
||
|
this.isPropagationStopped = functionThatReturnsTrue;
|
||
|
},
|
||
|
|
||
|
/**
|
||
|
* We release all dispatched `SyntheticEvent`s after each event loop, adding
|
||
|
* them back into the pool. This allows a way to hold onto a reference that
|
||
|
* won't be added back into the pool.
|
||
|
*/
|
||
|
persist: function () {// Modern event system doesn't use pooling.
|
||
|
},
|
||
|
|
||
|
/**
|
||
|
* Checks if this event should be released back into the pool.
|
||
|
*
|
||
|
* @return {boolean} True if this should not be released, false otherwise.
|
||
|
*/
|
||
|
isPersistent: functionThatReturnsTrue
|
||
|
});
|
||
|
return SyntheticBaseEvent;
|
||
|
}
|
||
|
/**
|
||
|
* @interface Event
|
||
|
* @see http://www.w3.org/TR/DOM-Level-3-Events/
|
||
|
*/
|
||
|
|
||
|
|
||
|
var EventInterface = {
|
||
|
eventPhase: 0,
|
||
|
bubbles: 0,
|
||
|
cancelable: 0,
|
||
|
timeStamp: function (event) {
|
||
|
return event.timeStamp || Date.now();
|
||
|
},
|
||
|
defaultPrevented: 0,
|
||
|
isTrusted: 0
|
||
|
};
|
||
|
var SyntheticEvent = createSyntheticEvent(EventInterface);
|
||
|
|
||
|
var UIEventInterface = assign({}, EventInterface, {
|
||
|
view: 0,
|
||
|
detail: 0
|
||
|
});
|
||
|
|
||
|
var SyntheticUIEvent = createSyntheticEvent(UIEventInterface);
|
||
|
var lastMovementX;
|
||
|
var lastMovementY;
|
||
|
var lastMouseEvent;
|
||
|
|
||
|
function updateMouseMovementPolyfillState(event) {
|
||
|
if (event !== lastMouseEvent) {
|
||
|
if (lastMouseEvent && event.type === 'mousemove') {
|
||
|
lastMovementX = event.screenX - lastMouseEvent.screenX;
|
||
|
lastMovementY = event.screenY - lastMouseEvent.screenY;
|
||
|
} else {
|
||
|
lastMovementX = 0;
|
||
|
lastMovementY = 0;
|
||
|
}
|
||
|
|
||
|
lastMouseEvent = event;
|
||
|
}
|
||
|
}
|
||
|
/**
|
||
|
* @interface MouseEvent
|
||
|
* @see http://www.w3.org/TR/DOM-Level-3-Events/
|
||
|
*/
|
||
|
|
||
|
|
||
|
var MouseEventInterface = assign({}, UIEventInterface, {
|
||
|
screenX: 0,
|
||
|
screenY: 0,
|
||
|
clientX: 0,
|
||
|
clientY: 0,
|
||
|
pageX: 0,
|
||
|
pageY: 0,
|
||
|
ctrlKey: 0,
|
||
|
shiftKey: 0,
|
||
|
altKey: 0,
|
||
|
metaKey: 0,
|
||
|
getModifierState: getEventModifierState,
|
||
|
button: 0,
|
||
|
buttons: 0,
|
||
|
relatedTarget: function (event) {
|
||
|
if (event.relatedTarget === undefined) return event.fromElement === event.srcElement ? event.toElement : event.fromElement;
|
||
|
return event.relatedTarget;
|
||
|
},
|
||
|
movementX: function (event) {
|
||
|
if ('movementX' in event) {
|
||
|
return event.movementX;
|
||
|
}
|
||
|
|
||
|
updateMouseMovementPolyfillState(event);
|
||
|
return lastMovementX;
|
||
|
},
|
||
|
movementY: function (event) {
|
||
|
if ('movementY' in event) {
|
||
|
return event.movementY;
|
||
|
} // Don't need to call updateMouseMovementPolyfillState() here
|
||
|
// because it's guaranteed to have already run when movementX
|
||
|
// was copied.
|
||
|
|
||
|
|
||
|
return lastMovementY;
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var SyntheticMouseEvent = createSyntheticEvent(MouseEventInterface);
|
||
|
/**
|
||
|
* @interface DragEvent
|
||
|
* @see http://www.w3.org/TR/DOM-Level-3-Events/
|
||
|
*/
|
||
|
|
||
|
var DragEventInterface = assign({}, MouseEventInterface, {
|
||
|
dataTransfer: 0
|
||
|
});
|
||
|
|
||
|
var SyntheticDragEvent = createSyntheticEvent(DragEventInterface);
|
||
|
/**
|
||
|
* @interface FocusEvent
|
||
|
* @see http://www.w3.org/TR/DOM-Level-3-Events/
|
||
|
*/
|
||
|
|
||
|
var FocusEventInterface = assign({}, UIEventInterface, {
|
||
|
relatedTarget: 0
|
||
|
});
|
||
|
|
||
|
var SyntheticFocusEvent = createSyntheticEvent(FocusEventInterface);
|
||
|
/**
|
||
|
* @interface Event
|
||
|
* @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface
|
||
|
* @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent
|
||
|
*/
|
||
|
|
||
|
var AnimationEventInterface = assign({}, EventInterface, {
|
||
|
animationName: 0,
|
||
|
elapsedTime: 0,
|
||
|
pseudoElement: 0
|
||
|
});
|
||
|
|
||
|
var SyntheticAnimationEvent = createSyntheticEvent(AnimationEventInterface);
|
||
|
/**
|
||
|
* @interface Event
|
||
|
* @see http://www.w3.org/TR/clipboard-apis/
|
||
|
*/
|
||
|
|
||
|
var ClipboardEventInterface = assign({}, EventInterface, {
|
||
|
clipboardData: function (event) {
|
||
|
return 'clipboardData' in event ? event.clipboardData : window.clipboardData;
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var SyntheticClipboardEvent = createSyntheticEvent(ClipboardEventInterface);
|
||
|
/**
|
||
|
* @interface Event
|
||
|
* @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents
|
||
|
*/
|
||
|
|
||
|
var CompositionEventInterface = assign({}, EventInterface, {
|
||
|
data: 0
|
||
|
});
|
||
|
|
||
|
var SyntheticCompositionEvent = createSyntheticEvent(CompositionEventInterface);
|
||
|
/**
|
||
|
* Normalization of deprecated HTML5 `key` values
|
||
|
* @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names
|
||
|
*/
|
||
|
|
||
|
var normalizeKey = {
|
||
|
Esc: 'Escape',
|
||
|
Spacebar: ' ',
|
||
|
Left: 'ArrowLeft',
|
||
|
Up: 'ArrowUp',
|
||
|
Right: 'ArrowRight',
|
||
|
Down: 'ArrowDown',
|
||
|
Del: 'Delete',
|
||
|
Win: 'OS',
|
||
|
Menu: 'ContextMenu',
|
||
|
Apps: 'ContextMenu',
|
||
|
Scroll: 'ScrollLock',
|
||
|
MozPrintableKey: 'Unidentified'
|
||
|
};
|
||
|
/**
|
||
|
* Translation from legacy `keyCode` to HTML5 `key`
|
||
|
* Only special keys supported, all others depend on keyboard layout or browser
|
||
|
* @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names
|
||
|
*/
|
||
|
|
||
|
var translateToKey = {
|
||
|
'8': 'Backspace',
|
||
|
'9': 'Tab',
|
||
|
'12': 'Clear',
|
||
|
'13': 'Enter',
|
||
|
'16': 'Shift',
|
||
|
'17': 'Control',
|
||
|
'18': 'Alt',
|
||
|
'19': 'Pause',
|
||
|
'20': 'CapsLock',
|
||
|
'27': 'Escape',
|
||
|
'32': ' ',
|
||
|
'33': 'PageUp',
|
||
|
'34': 'PageDown',
|
||
|
'35': 'End',
|
||
|
'36': 'Home',
|
||
|
'37': 'ArrowLeft',
|
||
|
'38': 'ArrowUp',
|
||
|
'39': 'ArrowRight',
|
||
|
'40': 'ArrowDown',
|
||
|
'45': 'Insert',
|
||
|
'46': 'Delete',
|
||
|
'112': 'F1',
|
||
|
'113': 'F2',
|
||
|
'114': 'F3',
|
||
|
'115': 'F4',
|
||
|
'116': 'F5',
|
||
|
'117': 'F6',
|
||
|
'118': 'F7',
|
||
|
'119': 'F8',
|
||
|
'120': 'F9',
|
||
|
'121': 'F10',
|
||
|
'122': 'F11',
|
||
|
'123': 'F12',
|
||
|
'144': 'NumLock',
|
||
|
'145': 'ScrollLock',
|
||
|
'224': 'Meta'
|
||
|
};
|
||
|
/**
|
||
|
* @param {object} nativeEvent Native browser event.
|
||
|
* @return {string} Normalized `key` property.
|
||
|
*/
|
||
|
|
||
|
function getEventKey(nativeEvent) {
|
||
|
if (nativeEvent.key) {
|
||
|
// Normalize inconsistent values reported by browsers due to
|
||
|
// implementations of a working draft specification.
|
||
|
// FireFox implements `key` but returns `MozPrintableKey` for all
|
||
|
// printable characters (normalized to `Unidentified`), ignore it.
|
||
|
var key = normalizeKey[nativeEvent.key] || nativeEvent.key;
|
||
|
|
||
|
if (key !== 'Unidentified') {
|
||
|
return key;
|
||
|
}
|
||
|
} // Browser does not implement `key`, polyfill as much of it as we can.
|
||
|
|
||
|
|
||
|
if (nativeEvent.type === 'keypress') {
|
||
|
var charCode = getEventCharCode(nativeEvent); // The enter-key is technically both printable and non-printable and can
|
||
|
// thus be captured by `keypress`, no other non-printable key should.
|
||
|
|
||
|
return charCode === 13 ? 'Enter' : String.fromCharCode(charCode);
|
||
|
}
|
||
|
|
||
|
if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') {
|
||
|
// While user keyboard layout determines the actual meaning of each
|
||
|
// `keyCode` value, almost all function keys have a universal value.
|
||
|
return translateToKey[nativeEvent.keyCode] || 'Unidentified';
|
||
|
}
|
||
|
|
||
|
return '';
|
||
|
}
|
||
|
/**
|
||
|
* Translation from modifier key to the associated property in the event.
|
||
|
* @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers
|
||
|
*/
|
||
|
|
||
|
|
||
|
var modifierKeyToProp = {
|
||
|
Alt: 'altKey',
|
||
|
Control: 'ctrlKey',
|
||
|
Meta: 'metaKey',
|
||
|
Shift: 'shiftKey'
|
||
|
}; // Older browsers (Safari <= 10, iOS Safari <= 10.2) do not support
|
||
|
// getModifierState. If getModifierState is not supported, we map it to a set of
|
||
|
// modifier keys exposed by the event. In this case, Lock-keys are not supported.
|
||
|
|
||
|
function modifierStateGetter(keyArg) {
|
||
|
var syntheticEvent = this;
|
||
|
var nativeEvent = syntheticEvent.nativeEvent;
|
||
|
|
||
|
if (nativeEvent.getModifierState) {
|
||
|
return nativeEvent.getModifierState(keyArg);
|
||
|
}
|
||
|
|
||
|
var keyProp = modifierKeyToProp[keyArg];
|
||
|
return keyProp ? !!nativeEvent[keyProp] : false;
|
||
|
}
|
||
|
|
||
|
function getEventModifierState(nativeEvent) {
|
||
|
return modifierStateGetter;
|
||
|
}
|
||
|
/**
|
||
|
* @interface KeyboardEvent
|
||
|
* @see http://www.w3.org/TR/DOM-Level-3-Events/
|
||
|
*/
|
||
|
|
||
|
|
||
|
var KeyboardEventInterface = assign({}, UIEventInterface, {
|
||
|
key: getEventKey,
|
||
|
code: 0,
|
||
|
location: 0,
|
||
|
ctrlKey: 0,
|
||
|
shiftKey: 0,
|
||
|
altKey: 0,
|
||
|
metaKey: 0,
|
||
|
repeat: 0,
|
||
|
locale: 0,
|
||
|
getModifierState: getEventModifierState,
|
||
|
// Legacy Interface
|
||
|
charCode: function (event) {
|
||
|
// `charCode` is the result of a KeyPress event and represents the value of
|
||
|
// the actual printable character.
|
||
|
// KeyPress is deprecated, but its replacement is not yet final and not
|
||
|
// implemented in any major browser. Only KeyPress has charCode.
|
||
|
if (event.type === 'keypress') {
|
||
|
return getEventCharCode(event);
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
},
|
||
|
keyCode: function (event) {
|
||
|
// `keyCode` is the result of a KeyDown/Up event and represents the value of
|
||
|
// physical keyboard key.
|
||
|
// The actual meaning of the value depends on the users' keyboard layout
|
||
|
// which cannot be detected. Assuming that it is a US keyboard layout
|
||
|
// provides a surprisingly accurate mapping for US and European users.
|
||
|
// Due to this, it is left to the user to implement at this time.
|
||
|
if (event.type === 'keydown' || event.type === 'keyup') {
|
||
|
return event.keyCode;
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
},
|
||
|
which: function (event) {
|
||
|
// `which` is an alias for either `keyCode` or `charCode` depending on the
|
||
|
// type of the event.
|
||
|
if (event.type === 'keypress') {
|
||
|
return getEventCharCode(event);
|
||
|
}
|
||
|
|
||
|
if (event.type === 'keydown' || event.type === 'keyup') {
|
||
|
return event.keyCode;
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var SyntheticKeyboardEvent = createSyntheticEvent(KeyboardEventInterface);
|
||
|
/**
|
||
|
* @interface PointerEvent
|
||
|
* @see http://www.w3.org/TR/pointerevents/
|
||
|
*/
|
||
|
|
||
|
var PointerEventInterface = assign({}, MouseEventInterface, {
|
||
|
pointerId: 0,
|
||
|
width: 0,
|
||
|
height: 0,
|
||
|
pressure: 0,
|
||
|
tangentialPressure: 0,
|
||
|
tiltX: 0,
|
||
|
tiltY: 0,
|
||
|
twist: 0,
|
||
|
pointerType: 0,
|
||
|
isPrimary: 0
|
||
|
});
|
||
|
|
||
|
var SyntheticPointerEvent = createSyntheticEvent(PointerEventInterface);
|
||
|
/**
|
||
|
* @interface TouchEvent
|
||
|
* @see http://www.w3.org/TR/touch-events/
|
||
|
*/
|
||
|
|
||
|
var TouchEventInterface = assign({}, UIEventInterface, {
|
||
|
touches: 0,
|
||
|
targetTouches: 0,
|
||
|
changedTouches: 0,
|
||
|
altKey: 0,
|
||
|
metaKey: 0,
|
||
|
ctrlKey: 0,
|
||
|
shiftKey: 0,
|
||
|
getModifierState: getEventModifierState
|
||
|
});
|
||
|
|
||
|
var SyntheticTouchEvent = createSyntheticEvent(TouchEventInterface);
|
||
|
/**
|
||
|
* @interface Event
|
||
|
* @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events-
|
||
|
* @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent
|
||
|
*/
|
||
|
|
||
|
var TransitionEventInterface = assign({}, EventInterface, {
|
||
|
propertyName: 0,
|
||
|
elapsedTime: 0,
|
||
|
pseudoElement: 0
|
||
|
});
|
||
|
|
||
|
var SyntheticTransitionEvent = createSyntheticEvent(TransitionEventInterface);
|
||
|
/**
|
||
|
* @interface WheelEvent
|
||
|
* @see http://www.w3.org/TR/DOM-Level-3-Events/
|
||
|
*/
|
||
|
|
||
|
var WheelEventInterface = assign({}, MouseEventInterface, {
|
||
|
deltaX: function (event) {
|
||
|
return 'deltaX' in event ? event.deltaX : // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive).
|
||
|
'wheelDeltaX' in event ? -event.wheelDeltaX : 0;
|
||
|
},
|
||
|
deltaY: function (event) {
|
||
|
return 'deltaY' in event ? event.deltaY : // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive).
|
||
|
'wheelDeltaY' in event ? -event.wheelDeltaY : // Fallback to `wheelDelta` for IE<9 and normalize (down is positive).
|
||
|
'wheelDelta' in event ? -event.wheelDelta : 0;
|
||
|
},
|
||
|
deltaZ: 0,
|
||
|
// Browsers without "deltaMode" is reporting in raw wheel delta where one
|
||
|
// notch on the scroll is always +/- 120, roughly equivalent to pixels.
|
||
|
// A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or
|
||
|
// ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size.
|
||
|
deltaMode: 0
|
||
|
});
|
||
|
|
||
|
var SyntheticWheelEvent = createSyntheticEvent(WheelEventInterface);
|
||
|
|
||
|
/**
|
||
|
* HTML nodeType values that represent the type of the node
|
||
|
*/
|
||
|
var ELEMENT_NODE = 1;
|
||
|
|
||
|
function invokeGuardedCallbackProd(name, func, context, a, b, c, d, e, f) {
|
||
|
var funcArgs = Array.prototype.slice.call(arguments, 3);
|
||
|
|
||
|
try {
|
||
|
func.apply(context, funcArgs);
|
||
|
} catch (error) {
|
||
|
this.onError(error);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
var invokeGuardedCallbackImpl = invokeGuardedCallbackProd;
|
||
|
|
||
|
{
|
||
|
// In DEV mode, we swap out invokeGuardedCallback for a special version
|
||
|
// that plays more nicely with the browser's DevTools. The idea is to preserve
|
||
|
// "Pause on exceptions" behavior. Because React wraps all user-provided
|
||
|
// functions in invokeGuardedCallback, and the production version of
|
||
|
// invokeGuardedCallback uses a try-catch, all user exceptions are treated
|
||
|
// like caught exceptions, and the DevTools won't pause unless the developer
|
||
|
// takes the extra step of enabling pause on caught exceptions. This is
|
||
|
// unintuitive, though, because even though React has caught the error, from
|
||
|
// the developer's perspective, the error is uncaught.
|
||
|
//
|
||
|
// To preserve the expected "Pause on exceptions" behavior, we don't use a
|
||
|
// try-catch in DEV. Instead, we synchronously dispatch a fake event to a fake
|
||
|
// DOM node, and call the user-provided callback from inside an event handler
|
||
|
// for that fake event. If the callback throws, the error is "captured" using
|
||
|
// a global event handler. But because the error happens in a different
|
||
|
// event loop context, it does not interrupt the normal program flow.
|
||
|
// Effectively, this gives us try-catch behavior without actually using
|
||
|
// try-catch. Neat!
|
||
|
// Check that the browser supports the APIs we need to implement our special
|
||
|
// DEV version of invokeGuardedCallback
|
||
|
if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {
|
||
|
var fakeNode = document.createElement('react');
|
||
|
|
||
|
invokeGuardedCallbackImpl = function invokeGuardedCallbackDev(name, func, context, a, b, c, d, e, f) {
|
||
|
// If document doesn't exist we know for sure we will crash in this method
|
||
|
// when we call document.createEvent(). However this can cause confusing
|
||
|
// errors: https://github.com/facebook/create-react-app/issues/3482
|
||
|
// So we preemptively throw with a better message instead.
|
||
|
if (typeof document === 'undefined' || document === null) {
|
||
|
throw new Error('The `document` global was defined when React was initialized, but is not ' + 'defined anymore. This can happen in a test environment if a component ' + 'schedules an update from an asynchronous callback, but the test has already ' + 'finished running. To solve this, you can either unmount the component at ' + 'the end of your test (and ensure that any asynchronous operations get ' + 'canceled in `componentWillUnmount`), or you can change the test itself ' + 'to be asynchronous.');
|
||
|
}
|
||
|
|
||
|
var evt = document.createEvent('Event');
|
||
|
var didCall = false; // Keeps track of whether the user-provided callback threw an error. We
|
||
|
// set this to true at the beginning, then set it to false right after
|
||
|
// calling the function. If the function errors, `didError` will never be
|
||
|
// set to false. This strategy works even if the browser is flaky and
|
||
|
// fails to call our global error handler, because it doesn't rely on
|
||
|
// the error event at all.
|
||
|
|
||
|
var didError = true; // Keeps track of the value of window.event so that we can reset it
|
||
|
// during the callback to let user code access window.event in the
|
||
|
// browsers that support it.
|
||
|
|
||
|
var windowEvent = window.event; // Keeps track of the descriptor of window.event to restore it after event
|
||
|
// dispatching: https://github.com/facebook/react/issues/13688
|
||
|
|
||
|
var windowEventDescriptor = Object.getOwnPropertyDescriptor(window, 'event');
|
||
|
|
||
|
function restoreAfterDispatch() {
|
||
|
// We immediately remove the callback from event listeners so that
|
||
|
// nested `invokeGuardedCallback` calls do not clash. Otherwise, a
|
||
|
// nested call would trigger the fake event handlers of any call higher
|
||
|
// in the stack.
|
||
|
fakeNode.removeEventListener(evtType, callCallback, false); // We check for window.hasOwnProperty('event') to prevent the
|
||
|
// window.event assignment in both IE <= 10 as they throw an error
|
||
|
// "Member not found" in strict mode, and in Firefox which does not
|
||
|
// support window.event.
|
||
|
|
||
|
if (typeof window.event !== 'undefined' && window.hasOwnProperty('event')) {
|
||
|
window.event = windowEvent;
|
||
|
}
|
||
|
} // Create an event handler for our fake event. We will synchronously
|
||
|
// dispatch our fake event using `dispatchEvent`. Inside the handler, we
|
||
|
// call the user-provided callback.
|
||
|
|
||
|
|
||
|
var funcArgs = Array.prototype.slice.call(arguments, 3);
|
||
|
|
||
|
function callCallback() {
|
||
|
didCall = true;
|
||
|
restoreAfterDispatch();
|
||
|
func.apply(context, funcArgs);
|
||
|
didError = false;
|
||
|
} // Create a global error event handler. We use this to capture the value
|
||
|
// that was thrown. It's possible that this error handler will fire more
|
||
|
// than once; for example, if non-React code also calls `dispatchEvent`
|
||
|
// and a handler for that event throws. We should be resilient to most of
|
||
|
// those cases. Even if our error event handler fires more than once, the
|
||
|
// last error event is always used. If the callback actually does error,
|
||
|
// we know that the last error event is the correct one, because it's not
|
||
|
// possible for anything else to have happened in between our callback
|
||
|
// erroring and the code that follows the `dispatchEvent` call below. If
|
||
|
// the callback doesn't error, but the error event was fired, we know to
|
||
|
// ignore it because `didError` will be false, as described above.
|
||
|
|
||
|
|
||
|
var error; // Use this to track whether the error event is ever called.
|
||
|
|
||
|
var didSetError = false;
|
||
|
var isCrossOriginError = false;
|
||
|
|
||
|
function handleWindowError(event) {
|
||
|
error = event.error;
|
||
|
didSetError = true;
|
||
|
|
||
|
if (error === null && event.colno === 0 && event.lineno === 0) {
|
||
|
isCrossOriginError = true;
|
||
|
}
|
||
|
|
||
|
if (event.defaultPrevented) {
|
||
|
// Some other error handler has prevented default.
|
||
|
// Browsers silence the error report if this happens.
|
||
|
// We'll remember this to later decide whether to log it or not.
|
||
|
if (error != null && typeof error === 'object') {
|
||
|
try {
|
||
|
error._suppressLogging = true;
|
||
|
} catch (inner) {// Ignore.
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
} // Create a fake event type.
|
||
|
|
||
|
|
||
|
var evtType = "react-" + (name ? name : 'invokeguardedcallback'); // Attach our event handlers
|
||
|
|
||
|
window.addEventListener('error', handleWindowError);
|
||
|
fakeNode.addEventListener(evtType, callCallback, false); // Synchronously dispatch our fake event. If the user-provided function
|
||
|
// errors, it will trigger our global error handler.
|
||
|
|
||
|
evt.initEvent(evtType, false, false);
|
||
|
fakeNode.dispatchEvent(evt);
|
||
|
|
||
|
if (windowEventDescriptor) {
|
||
|
Object.defineProperty(window, 'event', windowEventDescriptor);
|
||
|
}
|
||
|
|
||
|
if (didCall && didError) {
|
||
|
if (!didSetError) {
|
||
|
// The callback errored, but the error event never fired.
|
||
|
// eslint-disable-next-line react-internal/prod-error-codes
|
||
|
error = new Error('An error was thrown inside one of your components, but React ' + "doesn't know what it was. This is likely due to browser " + 'flakiness. React does its best to preserve the "Pause on ' + 'exceptions" behavior of the DevTools, which requires some ' + "DEV-mode only tricks. It's possible that these don't work in " + 'your browser. Try triggering the error in production mode, ' + 'or switching to a modern browser. If you suspect that this is ' + 'actually an issue with React, please file an issue.');
|
||
|
} else if (isCrossOriginError) {
|
||
|
// eslint-disable-next-line react-internal/prod-error-codes
|
||
|
error = new Error("A cross-origin error was thrown. React doesn't have access to " + 'the actual error object in development. ' + 'See https://reactjs.org/link/crossorigin-error for more information.');
|
||
|
}
|
||
|
|
||
|
this.onError(error);
|
||
|
} // Remove our event listeners
|
||
|
|
||
|
|
||
|
window.removeEventListener('error', handleWindowError);
|
||
|
|
||
|
if (!didCall) {
|
||
|
// Something went really wrong, and our event was not dispatched.
|
||
|
// https://github.com/facebook/react/issues/16734
|
||
|
// https://github.com/facebook/react/issues/16585
|
||
|
// Fall back to the production implementation.
|
||
|
restoreAfterDispatch();
|
||
|
return invokeGuardedCallbackProd.apply(this, arguments);
|
||
|
}
|
||
|
};
|
||
|
}
|
||
|
}
|
||
|
|
||
|
var invokeGuardedCallbackImpl$1 = invokeGuardedCallbackImpl;
|
||
|
|
||
|
var hasError = false;
|
||
|
var caughtError = null; // Used by event system to capture/rethrow the first error.
|
||
|
|
||
|
var hasRethrowError = false;
|
||
|
var rethrowError = null;
|
||
|
var reporter = {
|
||
|
onError: function (error) {
|
||
|
hasError = true;
|
||
|
caughtError = error;
|
||
|
}
|
||
|
};
|
||
|
/**
|
||
|
* Call a function while guarding against errors that happens within it.
|
||
|
* Returns an error if it throws, otherwise null.
|
||
|
*
|
||
|
* In production, this is implemented using a try-catch. The reason we don't
|
||
|
* use a try-catch directly is so that we can swap out a different
|
||
|
* implementation in DEV mode.
|
||
|
*
|
||
|
* @param {String} name of the guard to use for logging or debugging
|
||
|
* @param {Function} func The function to invoke
|
||
|
* @param {*} context The context to use when calling the function
|
||
|
* @param {...*} args Arguments for function
|
||
|
*/
|
||
|
|
||
|
function invokeGuardedCallback(name, func, context, a, b, c, d, e, f) {
|
||
|
hasError = false;
|
||
|
caughtError = null;
|
||
|
invokeGuardedCallbackImpl$1.apply(reporter, arguments);
|
||
|
}
|
||
|
/**
|
||
|
* Same as invokeGuardedCallback, but instead of returning an error, it stores
|
||
|
* it in a global so it can be rethrown by `rethrowCaughtError` later.
|
||
|
* TODO: See if caughtError and rethrowError can be unified.
|
||
|
*
|
||
|
* @param {String} name of the guard to use for logging or debugging
|
||
|
* @param {Function} func The function to invoke
|
||
|
* @param {*} context The context to use when calling the function
|
||
|
* @param {...*} args Arguments for function
|
||
|
*/
|
||
|
|
||
|
function invokeGuardedCallbackAndCatchFirstError(name, func, context, a, b, c, d, e, f) {
|
||
|
invokeGuardedCallback.apply(this, arguments);
|
||
|
|
||
|
if (hasError) {
|
||
|
var error = clearCaughtError();
|
||
|
|
||
|
if (!hasRethrowError) {
|
||
|
hasRethrowError = true;
|
||
|
rethrowError = error;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
/**
|
||
|
* During execution of guarded functions we will capture the first error which
|
||
|
* we will rethrow to be handled by the top level error handler.
|
||
|
*/
|
||
|
|
||
|
function rethrowCaughtError() {
|
||
|
if (hasRethrowError) {
|
||
|
var error = rethrowError;
|
||
|
hasRethrowError = false;
|
||
|
rethrowError = null;
|
||
|
throw error;
|
||
|
}
|
||
|
}
|
||
|
function clearCaughtError() {
|
||
|
if (hasError) {
|
||
|
var error = caughtError;
|
||
|
hasError = false;
|
||
|
caughtError = null;
|
||
|
return error;
|
||
|
} else {
|
||
|
throw new Error('clearCaughtError was called but no error was captured. This error ' + 'is likely caused by a bug in React. Please file an issue.');
|
||
|
}
|
||
|
}
|
||
|
|
||
|
var isArrayImpl = Array.isArray; // eslint-disable-next-line no-redeclare
|
||
|
|
||
|
function isArray(a) {
|
||
|
return isArrayImpl(a);
|
||
|
}
|
||
|
|
||
|
var SecretInternals = ReactDOM.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;
|
||
|
var EventInternals = SecretInternals.Events;
|
||
|
var getInstanceFromNode = EventInternals[0];
|
||
|
var getNodeFromInstance = EventInternals[1];
|
||
|
var getFiberCurrentPropsFromNode = EventInternals[2];
|
||
|
var enqueueStateRestore = EventInternals[3];
|
||
|
var restoreStateIfNeeded = EventInternals[4];
|
||
|
var act = React.unstable_act;
|
||
|
|
||
|
function Event(suffix) {}
|
||
|
|
||
|
var hasWarnedAboutDeprecatedMockComponent = false;
|
||
|
/**
|
||
|
* @class ReactTestUtils
|
||
|
*/
|
||
|
|
||
|
function findAllInRenderedFiberTreeInternal(fiber, test) {
|
||
|
if (!fiber) {
|
||
|
return [];
|
||
|
}
|
||
|
|
||
|
var currentParent = findCurrentFiberUsingSlowPath(fiber);
|
||
|
|
||
|
if (!currentParent) {
|
||
|
return [];
|
||
|
}
|
||
|
|
||
|
var node = currentParent;
|
||
|
var ret = [];
|
||
|
|
||
|
while (true) {
|
||
|
if (node.tag === HostComponent || node.tag === HostText || node.tag === ClassComponent || node.tag === FunctionComponent) {
|
||
|
var publicInst = node.stateNode;
|
||
|
|
||
|
if (test(publicInst)) {
|
||
|
ret.push(publicInst);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (node.child) {
|
||
|
node.child.return = node;
|
||
|
node = node.child;
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if (node === currentParent) {
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
while (!node.sibling) {
|
||
|
if (!node.return || node.return === currentParent) {
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
node = node.return;
|
||
|
}
|
||
|
|
||
|
node.sibling.return = node.return;
|
||
|
node = node.sibling;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function validateClassInstance(inst, methodName) {
|
||
|
if (!inst) {
|
||
|
// This is probably too relaxed but it's existing behavior.
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (get(inst)) {
|
||
|
// This is a public instance indeed.
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
var received;
|
||
|
var stringified = String(inst);
|
||
|
|
||
|
if (isArray(inst)) {
|
||
|
received = 'an array';
|
||
|
} else if (inst && inst.nodeType === ELEMENT_NODE && inst.tagName) {
|
||
|
received = 'a DOM node';
|
||
|
} else if (stringified === '[object Object]') {
|
||
|
received = 'object with keys {' + Object.keys(inst).join(', ') + '}';
|
||
|
} else {
|
||
|
received = stringified;
|
||
|
}
|
||
|
|
||
|
throw new Error(methodName + "(...): the first argument must be a React class instance. " + ("Instead received: " + received + "."));
|
||
|
}
|
||
|
/**
|
||
|
* Utilities for making it easy to test React components.
|
||
|
*
|
||
|
* See https://reactjs.org/docs/test-utils.html
|
||
|
*
|
||
|
* Todo: Support the entire DOM.scry query syntax. For now, these simple
|
||
|
* utilities will suffice for testing purposes.
|
||
|
* @lends ReactTestUtils
|
||
|
*/
|
||
|
|
||
|
|
||
|
function renderIntoDocument(element) {
|
||
|
var div = document.createElement('div'); // None of our tests actually require attaching the container to the
|
||
|
// DOM, and doing so creates a mess that we rely on test isolation to
|
||
|
// clean up, so we're going to stop honoring the name of this method
|
||
|
// (and probably rename it eventually) if no problems arise.
|
||
|
// document.documentElement.appendChild(div);
|
||
|
|
||
|
return ReactDOM.render(element, div);
|
||
|
}
|
||
|
|
||
|
function isElement(element) {
|
||
|
return React.isValidElement(element);
|
||
|
}
|
||
|
|
||
|
function isElementOfType(inst, convenienceConstructor) {
|
||
|
return React.isValidElement(inst) && inst.type === convenienceConstructor;
|
||
|
}
|
||
|
|
||
|
function isDOMComponent(inst) {
|
||
|
return !!(inst && inst.nodeType === ELEMENT_NODE && inst.tagName);
|
||
|
}
|
||
|
|
||
|
function isDOMComponentElement(inst) {
|
||
|
return !!(inst && React.isValidElement(inst) && !!inst.tagName);
|
||
|
}
|
||
|
|
||
|
function isCompositeComponent(inst) {
|
||
|
if (isDOMComponent(inst)) {
|
||
|
// Accessing inst.setState warns; just return false as that'll be what
|
||
|
// this returns when we have DOM nodes as refs directly
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
return inst != null && typeof inst.render === 'function' && typeof inst.setState === 'function';
|
||
|
}
|
||
|
|
||
|
function isCompositeComponentWithType(inst, type) {
|
||
|
if (!isCompositeComponent(inst)) {
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
var internalInstance = get(inst);
|
||
|
var constructor = internalInstance.type;
|
||
|
return constructor === type;
|
||
|
}
|
||
|
|
||
|
function findAllInRenderedTree(inst, test) {
|
||
|
validateClassInstance(inst, 'findAllInRenderedTree');
|
||
|
|
||
|
if (!inst) {
|
||
|
return [];
|
||
|
}
|
||
|
|
||
|
var internalInstance = get(inst);
|
||
|
return findAllInRenderedFiberTreeInternal(internalInstance, test);
|
||
|
}
|
||
|
/**
|
||
|
* Finds all instances of components in the rendered tree that are DOM
|
||
|
* components with the class name matching `className`.
|
||
|
* @return {array} an array of all the matches.
|
||
|
*/
|
||
|
|
||
|
|
||
|
function scryRenderedDOMComponentsWithClass(root, classNames) {
|
||
|
validateClassInstance(root, 'scryRenderedDOMComponentsWithClass');
|
||
|
return findAllInRenderedTree(root, function (inst) {
|
||
|
if (isDOMComponent(inst)) {
|
||
|
var className = inst.className;
|
||
|
|
||
|
if (typeof className !== 'string') {
|
||
|
// SVG, probably.
|
||
|
className = inst.getAttribute('class') || '';
|
||
|
}
|
||
|
|
||
|
var classList = className.split(/\s+/);
|
||
|
|
||
|
if (!isArray(classNames)) {
|
||
|
if (classNames === undefined) {
|
||
|
throw new Error('TestUtils.scryRenderedDOMComponentsWithClass expects a ' + 'className as a second argument.');
|
||
|
}
|
||
|
|
||
|
classNames = classNames.split(/\s+/);
|
||
|
}
|
||
|
|
||
|
return classNames.every(function (name) {
|
||
|
return classList.indexOf(name) !== -1;
|
||
|
});
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
});
|
||
|
}
|
||
|
/**
|
||
|
* Like scryRenderedDOMComponentsWithClass but expects there to be one result,
|
||
|
* and returns that one result, or throws exception if there is any other
|
||
|
* number of matches besides one.
|
||
|
* @return {!ReactDOMComponent} The one match.
|
||
|
*/
|
||
|
|
||
|
|
||
|
function findRenderedDOMComponentWithClass(root, className) {
|
||
|
validateClassInstance(root, 'findRenderedDOMComponentWithClass');
|
||
|
var all = scryRenderedDOMComponentsWithClass(root, className);
|
||
|
|
||
|
if (all.length !== 1) {
|
||
|
throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for class:' + className);
|
||
|
}
|
||
|
|
||
|
return all[0];
|
||
|
}
|
||
|
/**
|
||
|
* Finds all instances of components in the rendered tree that are DOM
|
||
|
* components with the tag name matching `tagName`.
|
||
|
* @return {array} an array of all the matches.
|
||
|
*/
|
||
|
|
||
|
|
||
|
function scryRenderedDOMComponentsWithTag(root, tagName) {
|
||
|
validateClassInstance(root, 'scryRenderedDOMComponentsWithTag');
|
||
|
return findAllInRenderedTree(root, function (inst) {
|
||
|
return isDOMComponent(inst) && inst.tagName.toUpperCase() === tagName.toUpperCase();
|
||
|
});
|
||
|
}
|
||
|
/**
|
||
|
* Like scryRenderedDOMComponentsWithTag but expects there to be one result,
|
||
|
* and returns that one result, or throws exception if there is any other
|
||
|
* number of matches besides one.
|
||
|
* @return {!ReactDOMComponent} The one match.
|
||
|
*/
|
||
|
|
||
|
|
||
|
function findRenderedDOMComponentWithTag(root, tagName) {
|
||
|
validateClassInstance(root, 'findRenderedDOMComponentWithTag');
|
||
|
var all = scryRenderedDOMComponentsWithTag(root, tagName);
|
||
|
|
||
|
if (all.length !== 1) {
|
||
|
throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for tag:' + tagName);
|
||
|
}
|
||
|
|
||
|
return all[0];
|
||
|
}
|
||
|
/**
|
||
|
* Finds all instances of components with type equal to `componentType`.
|
||
|
* @return {array} an array of all the matches.
|
||
|
*/
|
||
|
|
||
|
|
||
|
function scryRenderedComponentsWithType(root, componentType) {
|
||
|
validateClassInstance(root, 'scryRenderedComponentsWithType');
|
||
|
return findAllInRenderedTree(root, function (inst) {
|
||
|
return isCompositeComponentWithType(inst, componentType);
|
||
|
});
|
||
|
}
|
||
|
/**
|
||
|
* Same as `scryRenderedComponentsWithType` but expects there to be one result
|
||
|
* and returns that one result, or throws exception if there is any other
|
||
|
* number of matches besides one.
|
||
|
* @return {!ReactComponent} The one match.
|
||
|
*/
|
||
|
|
||
|
|
||
|
function findRenderedComponentWithType(root, componentType) {
|
||
|
validateClassInstance(root, 'findRenderedComponentWithType');
|
||
|
var all = scryRenderedComponentsWithType(root, componentType);
|
||
|
|
||
|
if (all.length !== 1) {
|
||
|
throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for componentType:' + componentType);
|
||
|
}
|
||
|
|
||
|
return all[0];
|
||
|
}
|
||
|
/**
|
||
|
* Pass a mocked component module to this method to augment it with
|
||
|
* useful methods that allow it to be used as a dummy React component.
|
||
|
* Instead of rendering as usual, the component will become a simple
|
||
|
* <div> containing any provided children.
|
||
|
*
|
||
|
* @param {object} module the mock function object exported from a
|
||
|
* module that defines the component to be mocked
|
||
|
* @param {?string} mockTagName optional dummy root tag name to return
|
||
|
* from render method (overrides
|
||
|
* module.mockTagName if provided)
|
||
|
* @return {object} the ReactTestUtils object (for chaining)
|
||
|
*/
|
||
|
|
||
|
|
||
|
function mockComponent(module, mockTagName) {
|
||
|
{
|
||
|
if (!hasWarnedAboutDeprecatedMockComponent) {
|
||
|
hasWarnedAboutDeprecatedMockComponent = true;
|
||
|
|
||
|
warn('ReactTestUtils.mockComponent() is deprecated. ' + 'Use shallow rendering or jest.mock() instead.\n\n' + 'See https://reactjs.org/link/test-utils-mock-component for more information.');
|
||
|
}
|
||
|
}
|
||
|
|
||
|
mockTagName = mockTagName || module.mockTagName || 'div';
|
||
|
module.prototype.render.mockImplementation(function () {
|
||
|
return React.createElement(mockTagName, null, this.props.children);
|
||
|
});
|
||
|
return this;
|
||
|
}
|
||
|
|
||
|
function nativeTouchData(x, y) {
|
||
|
return {
|
||
|
touches: [{
|
||
|
pageX: x,
|
||
|
pageY: y
|
||
|
}]
|
||
|
};
|
||
|
} // Start of inline: the below functions were inlined from
|
||
|
// EventPropagator.js, as they deviated from ReactDOM's newer
|
||
|
// implementations.
|
||
|
|
||
|
/**
|
||
|
* Dispatch the event to the listener.
|
||
|
* @param {SyntheticEvent} event SyntheticEvent to handle
|
||
|
* @param {function} listener Application-level callback
|
||
|
* @param {*} inst Internal component instance
|
||
|
*/
|
||
|
|
||
|
|
||
|
function executeDispatch(event, listener, inst) {
|
||
|
var type = event.type || 'unknown-event';
|
||
|
event.currentTarget = getNodeFromInstance(inst);
|
||
|
invokeGuardedCallbackAndCatchFirstError(type, listener, undefined, event);
|
||
|
event.currentTarget = null;
|
||
|
}
|
||
|
/**
|
||
|
* Standard/simple iteration through an event's collected dispatches.
|
||
|
*/
|
||
|
|
||
|
|
||
|
function executeDispatchesInOrder(event) {
|
||
|
var dispatchListeners = event._dispatchListeners;
|
||
|
var dispatchInstances = event._dispatchInstances;
|
||
|
|
||
|
if (isArray(dispatchListeners)) {
|
||
|
for (var i = 0; i < dispatchListeners.length; i++) {
|
||
|
if (event.isPropagationStopped()) {
|
||
|
break;
|
||
|
} // Listeners and Instances are two parallel arrays that are always in sync.
|
||
|
|
||
|
|
||
|
executeDispatch(event, dispatchListeners[i], dispatchInstances[i]);
|
||
|
}
|
||
|
} else if (dispatchListeners) {
|
||
|
executeDispatch(event, dispatchListeners, dispatchInstances);
|
||
|
}
|
||
|
|
||
|
event._dispatchListeners = null;
|
||
|
event._dispatchInstances = null;
|
||
|
}
|
||
|
/**
|
||
|
* Dispatches an event and releases it back into the pool, unless persistent.
|
||
|
*
|
||
|
* @param {?object} event Synthetic event to be dispatched.
|
||
|
* @private
|
||
|
*/
|
||
|
|
||
|
|
||
|
var executeDispatchesAndRelease = function (event) {
|
||
|
if (event) {
|
||
|
executeDispatchesInOrder(event);
|
||
|
|
||
|
if (!event.isPersistent()) {
|
||
|
event.constructor.release(event);
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
|
||
|
function isInteractive(tag) {
|
||
|
return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea';
|
||
|
}
|
||
|
|
||
|
function getParent(inst) {
|
||
|
do {
|
||
|
inst = inst.return; // TODO: If this is a HostRoot we might want to bail out.
|
||
|
// That is depending on if we want nested subtrees (layers) to bubble
|
||
|
// events to their parent. We could also go through parentNode on the
|
||
|
// host node but that wouldn't work for React Native and doesn't let us
|
||
|
// do the portal feature.
|
||
|
} while (inst && inst.tag !== HostComponent);
|
||
|
|
||
|
if (inst) {
|
||
|
return inst;
|
||
|
}
|
||
|
|
||
|
return null;
|
||
|
}
|
||
|
/**
|
||
|
* Simulates the traversal of a two-phase, capture/bubble event dispatch.
|
||
|
*/
|
||
|
|
||
|
|
||
|
function traverseTwoPhase(inst, fn, arg) {
|
||
|
var path = [];
|
||
|
|
||
|
while (inst) {
|
||
|
path.push(inst);
|
||
|
inst = getParent(inst);
|
||
|
}
|
||
|
|
||
|
var i;
|
||
|
|
||
|
for (i = path.length; i-- > 0;) {
|
||
|
fn(path[i], 'captured', arg);
|
||
|
}
|
||
|
|
||
|
for (i = 0; i < path.length; i++) {
|
||
|
fn(path[i], 'bubbled', arg);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function shouldPreventMouseEvent(name, type, props) {
|
||
|
switch (name) {
|
||
|
case 'onClick':
|
||
|
case 'onClickCapture':
|
||
|
case 'onDoubleClick':
|
||
|
case 'onDoubleClickCapture':
|
||
|
case 'onMouseDown':
|
||
|
case 'onMouseDownCapture':
|
||
|
case 'onMouseMove':
|
||
|
case 'onMouseMoveCapture':
|
||
|
case 'onMouseUp':
|
||
|
case 'onMouseUpCapture':
|
||
|
case 'onMouseEnter':
|
||
|
return !!(props.disabled && isInteractive(type));
|
||
|
|
||
|
default:
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
/**
|
||
|
* @param {object} inst The instance, which is the source of events.
|
||
|
* @param {string} registrationName Name of listener (e.g. `onClick`).
|
||
|
* @return {?function} The stored callback.
|
||
|
*/
|
||
|
|
||
|
|
||
|
function getListener(inst, registrationName) {
|
||
|
// TODO: shouldPreventMouseEvent is DOM-specific and definitely should not
|
||
|
// live here; needs to be moved to a better place soon
|
||
|
var stateNode = inst.stateNode;
|
||
|
|
||
|
if (!stateNode) {
|
||
|
// Work in progress (ex: onload events in incremental mode).
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
var props = getFiberCurrentPropsFromNode(stateNode);
|
||
|
|
||
|
if (!props) {
|
||
|
// Work in progress.
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
var listener = props[registrationName];
|
||
|
|
||
|
if (shouldPreventMouseEvent(registrationName, inst.type, props)) {
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
if (listener && typeof listener !== 'function') {
|
||
|
throw new Error("Expected `" + registrationName + "` listener to be a function, instead got a value of `" + typeof listener + "` type.");
|
||
|
}
|
||
|
|
||
|
return listener;
|
||
|
}
|
||
|
|
||
|
function listenerAtPhase(inst, event, propagationPhase) {
|
||
|
var registrationName = event._reactName;
|
||
|
|
||
|
if (propagationPhase === 'captured') {
|
||
|
registrationName += 'Capture';
|
||
|
}
|
||
|
|
||
|
return getListener(inst, registrationName);
|
||
|
}
|
||
|
|
||
|
function accumulateDispatches(inst, ignoredDirection, event) {
|
||
|
if (inst && event && event._reactName) {
|
||
|
var registrationName = event._reactName;
|
||
|
var listener = getListener(inst, registrationName);
|
||
|
|
||
|
if (listener) {
|
||
|
if (event._dispatchListeners == null) {
|
||
|
event._dispatchListeners = [];
|
||
|
}
|
||
|
|
||
|
if (event._dispatchInstances == null) {
|
||
|
event._dispatchInstances = [];
|
||
|
}
|
||
|
|
||
|
event._dispatchListeners.push(listener);
|
||
|
|
||
|
event._dispatchInstances.push(inst);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function accumulateDirectionalDispatches(inst, phase, event) {
|
||
|
{
|
||
|
if (!inst) {
|
||
|
error('Dispatching inst must not be null');
|
||
|
}
|
||
|
}
|
||
|
|
||
|
var listener = listenerAtPhase(inst, event, phase);
|
||
|
|
||
|
if (listener) {
|
||
|
if (event._dispatchListeners == null) {
|
||
|
event._dispatchListeners = [];
|
||
|
}
|
||
|
|
||
|
if (event._dispatchInstances == null) {
|
||
|
event._dispatchInstances = [];
|
||
|
}
|
||
|
|
||
|
event._dispatchListeners.push(listener);
|
||
|
|
||
|
event._dispatchInstances.push(inst);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function accumulateDirectDispatchesSingle(event) {
|
||
|
if (event && event._reactName) {
|
||
|
accumulateDispatches(event._targetInst, null, event);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function accumulateTwoPhaseDispatchesSingle(event) {
|
||
|
if (event && event._reactName) {
|
||
|
traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);
|
||
|
}
|
||
|
} // End of inline
|
||
|
|
||
|
|
||
|
var Simulate = {};
|
||
|
var directDispatchEventTypes = new Set(['mouseEnter', 'mouseLeave', 'pointerEnter', 'pointerLeave']);
|
||
|
/**
|
||
|
* Exports:
|
||
|
*
|
||
|
* - `Simulate.click(Element)`
|
||
|
* - `Simulate.mouseMove(Element)`
|
||
|
* - `Simulate.change(Element)`
|
||
|
* - ... (All keys from event plugin `eventTypes` objects)
|
||
|
*/
|
||
|
|
||
|
function makeSimulator(eventType) {
|
||
|
return function (domNode, eventData) {
|
||
|
if (React.isValidElement(domNode)) {
|
||
|
throw new Error('TestUtils.Simulate expected a DOM node as the first argument but received ' + 'a React element. Pass the DOM node you wish to simulate the event on instead. ' + 'Note that TestUtils.Simulate will not work if you are using shallow rendering.');
|
||
|
}
|
||
|
|
||
|
if (isCompositeComponent(domNode)) {
|
||
|
throw new Error('TestUtils.Simulate expected a DOM node as the first argument but received ' + 'a component instance. Pass the DOM node you wish to simulate the event on instead.');
|
||
|
}
|
||
|
|
||
|
var reactName = 'on' + eventType[0].toUpperCase() + eventType.slice(1);
|
||
|
var fakeNativeEvent = new Event();
|
||
|
fakeNativeEvent.target = domNode;
|
||
|
fakeNativeEvent.type = eventType.toLowerCase();
|
||
|
var targetInst = getInstanceFromNode(domNode);
|
||
|
var event = new SyntheticEvent(reactName, fakeNativeEvent.type, targetInst, fakeNativeEvent, domNode); // Since we aren't using pooling, always persist the event. This will make
|
||
|
// sure it's marked and won't warn when setting additional properties.
|
||
|
|
||
|
event.persist();
|
||
|
assign(event, eventData);
|
||
|
|
||
|
if (directDispatchEventTypes.has(eventType)) {
|
||
|
accumulateDirectDispatchesSingle(event);
|
||
|
} else {
|
||
|
accumulateTwoPhaseDispatchesSingle(event);
|
||
|
}
|
||
|
|
||
|
ReactDOM.unstable_batchedUpdates(function () {
|
||
|
// Normally extractEvent enqueues a state restore, but we'll just always
|
||
|
// do that since we're by-passing it here.
|
||
|
enqueueStateRestore(domNode);
|
||
|
executeDispatchesAndRelease(event);
|
||
|
rethrowCaughtError();
|
||
|
});
|
||
|
restoreStateIfNeeded();
|
||
|
};
|
||
|
} // A one-time snapshot with no plans to update. We'll probably want to deprecate Simulate API.
|
||
|
|
||
|
|
||
|
var simulatedEventTypes = ['blur', 'cancel', 'click', 'close', 'contextMenu', 'copy', 'cut', 'auxClick', 'doubleClick', 'dragEnd', 'dragStart', 'drop', 'focus', 'input', 'invalid', 'keyDown', 'keyPress', 'keyUp', 'mouseDown', 'mouseUp', 'paste', 'pause', 'play', 'pointerCancel', 'pointerDown', 'pointerUp', 'rateChange', 'reset', 'resize', 'seeked', 'submit', 'touchCancel', 'touchEnd', 'touchStart', 'volumeChange', 'drag', 'dragEnter', 'dragExit', 'dragLeave', 'dragOver', 'mouseMove', 'mouseOut', 'mouseOver', 'pointerMove', 'pointerOut', 'pointerOver', 'scroll', 'toggle', 'touchMove', 'wheel', 'abort', 'animationEnd', 'animationIteration', 'animationStart', 'canPlay', 'canPlayThrough', 'durationChange', 'emptied', 'encrypted', 'ended', 'error', 'gotPointerCapture', 'load', 'loadedData', 'loadedMetadata', 'loadStart', 'lostPointerCapture', 'playing', 'progress', 'seeking', 'stalled', 'suspend', 'timeUpdate', 'transitionEnd', 'waiting', 'mouseEnter', 'mouseLeave', 'pointerEnter', 'pointerLeave', 'change', 'select', 'beforeInput', 'compositionEnd', 'compositionStart', 'compositionUpdate'];
|
||
|
|
||
|
function buildSimulators() {
|
||
|
simulatedEventTypes.forEach(function (eventType) {
|
||
|
Simulate[eventType] = makeSimulator(eventType);
|
||
|
});
|
||
|
}
|
||
|
|
||
|
buildSimulators();
|
||
|
|
||
|
exports.Simulate = Simulate;
|
||
|
exports.act = act;
|
||
|
exports.findAllInRenderedTree = findAllInRenderedTree;
|
||
|
exports.findRenderedComponentWithType = findRenderedComponentWithType;
|
||
|
exports.findRenderedDOMComponentWithClass = findRenderedDOMComponentWithClass;
|
||
|
exports.findRenderedDOMComponentWithTag = findRenderedDOMComponentWithTag;
|
||
|
exports.isCompositeComponent = isCompositeComponent;
|
||
|
exports.isCompositeComponentWithType = isCompositeComponentWithType;
|
||
|
exports.isDOMComponent = isDOMComponent;
|
||
|
exports.isDOMComponentElement = isDOMComponentElement;
|
||
|
exports.isElement = isElement;
|
||
|
exports.isElementOfType = isElementOfType;
|
||
|
exports.mockComponent = mockComponent;
|
||
|
exports.nativeTouchData = nativeTouchData;
|
||
|
exports.renderIntoDocument = renderIntoDocument;
|
||
|
exports.scryRenderedComponentsWithType = scryRenderedComponentsWithType;
|
||
|
exports.scryRenderedDOMComponentsWithClass = scryRenderedDOMComponentsWithClass;
|
||
|
exports.scryRenderedDOMComponentsWithTag = scryRenderedDOMComponentsWithTag;
|
||
|
exports.traverseTwoPhase = traverseTwoPhase;
|
||
|
|
||
|
})));
|