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838 lines
29 KiB
838 lines
29 KiB
'use strict'; |
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/** |
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* @module symbol-tree |
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* @author Joris van der Wel <joris@jorisvanderwel.com> |
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*/ |
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const SymbolTreeNode = require('./SymbolTreeNode'); |
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const TreePosition = require('./TreePosition'); |
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const TreeIterator = require('./TreeIterator'); |
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function returnTrue() { |
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return true; |
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} |
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function reverseArrayIndex(array, reverseIndex) { |
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return array[array.length - 1 - reverseIndex]; // no need to check `index >= 0` |
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} |
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class SymbolTree { |
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/** |
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* @constructor |
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* @alias module:symbol-tree |
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* @param {string} [description='SymbolTree data'] Description used for the Symbol |
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*/ |
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constructor(description) { |
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this.symbol = Symbol(description || 'SymbolTree data'); |
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} |
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/** |
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* You can use this function to (optionally) initialize an object right after its creation, |
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* to take advantage of V8's fast properties. Also useful if you would like to |
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* freeze your object. |
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* |
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* `O(1)` |
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* |
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* @method |
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* @alias module:symbol-tree#initialize |
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* @param {Object} object |
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* @return {Object} object |
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*/ |
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initialize(object) { |
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this._node(object); |
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return object; |
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} |
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_node(object) { |
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if (!object) { |
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return null; |
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} |
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const node = object[this.symbol]; |
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if (node) { |
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return node; |
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} |
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return (object[this.symbol] = new SymbolTreeNode()); |
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} |
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/** |
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* Returns `true` if the object has any children. Otherwise it returns `false`. |
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* |
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* * `O(1)` |
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* |
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* @method hasChildren |
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* @memberOf module:symbol-tree# |
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* @param {Object} object |
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* @return {Boolean} |
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*/ |
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hasChildren(object) { |
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return this._node(object).hasChildren; |
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} |
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/** |
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* Returns the first child of the given object. |
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* |
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* * `O(1)` |
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* |
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* @method firstChild |
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* @memberOf module:symbol-tree# |
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* @param {Object} object |
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* @return {Object} |
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*/ |
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firstChild(object) { |
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return this._node(object).firstChild; |
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} |
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/** |
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* Returns the last child of the given object. |
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* |
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* * `O(1)` |
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* |
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* @method lastChild |
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* @memberOf module:symbol-tree# |
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* @param {Object} object |
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* @return {Object} |
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*/ |
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lastChild(object) { |
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return this._node(object).lastChild; |
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} |
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/** |
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* Returns the previous sibling of the given object. |
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* |
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* * `O(1)` |
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* |
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* @method previousSibling |
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* @memberOf module:symbol-tree# |
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* @param {Object} object |
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* @return {Object} |
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*/ |
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previousSibling(object) { |
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return this._node(object).previousSibling; |
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} |
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/** |
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* Returns the next sibling of the given object. |
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* |
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* * `O(1)` |
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* |
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* @method nextSibling |
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* @memberOf module:symbol-tree# |
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* @param {Object} object |
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* @return {Object} |
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*/ |
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nextSibling(object) { |
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return this._node(object).nextSibling; |
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} |
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/** |
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* Return the parent of the given object. |
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* |
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* * `O(1)` |
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* |
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* @method parent |
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* @memberOf module:symbol-tree# |
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* @param {Object} object |
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* @return {Object} |
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*/ |
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parent(object) { |
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return this._node(object).parent; |
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} |
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/** |
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* Find the inclusive descendant that is last in tree order of the given object. |
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* |
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* * `O(n)` (worst case) where `n` is the depth of the subtree of `object` |
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* |
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* @method lastInclusiveDescendant |
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* @memberOf module:symbol-tree# |
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* @param {Object} object |
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* @return {Object} |
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*/ |
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lastInclusiveDescendant(object) { |
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let lastChild; |
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let current = object; |
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while ((lastChild = this._node(current).lastChild)) { |
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current = lastChild; |
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} |
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return current; |
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} |
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/** |
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* Find the preceding object (A) of the given object (B). |
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* An object A is preceding an object B if A and B are in the same tree |
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* and A comes before B in tree order. |
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* |
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* * `O(n)` (worst case) |
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* * `O(1)` (amortized when walking the entire tree) |
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* |
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* @method preceding |
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* @memberOf module:symbol-tree# |
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* @param {Object} object |
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* @param {Object} [options] |
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* @param {Object} [options.root] If set, `root` must be an inclusive ancestor |
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* of the return value (or else null is returned). This check _assumes_ |
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* that `root` is also an inclusive ancestor of the given `object` |
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* @return {?Object} |
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*/ |
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preceding(object, options) { |
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const treeRoot = options && options.root; |
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if (object === treeRoot) { |
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return null; |
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} |
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const previousSibling = this._node(object).previousSibling; |
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if (previousSibling) { |
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return this.lastInclusiveDescendant(previousSibling); |
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} |
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// if there is no previous sibling return the parent (might be null) |
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return this._node(object).parent; |
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} |
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/** |
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* Find the following object (A) of the given object (B). |
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* An object A is following an object B if A and B are in the same tree |
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* and A comes after B in tree order. |
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* |
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* * `O(n)` (worst case) where `n` is the amount of objects in the entire tree |
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* * `O(1)` (amortized when walking the entire tree) |
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* |
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* @method following |
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* @memberOf module:symbol-tree# |
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* @param {!Object} object |
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* @param {Object} [options] |
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* @param {Object} [options.root] If set, `root` must be an inclusive ancestor |
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* of the return value (or else null is returned). This check _assumes_ |
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* that `root` is also an inclusive ancestor of the given `object` |
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* @param {Boolean} [options.skipChildren=false] If set, ignore the children of `object` |
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* @return {?Object} |
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*/ |
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following(object, options) { |
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const treeRoot = options && options.root; |
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const skipChildren = options && options.skipChildren; |
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const firstChild = !skipChildren && this._node(object).firstChild; |
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if (firstChild) { |
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return firstChild; |
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} |
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let current = object; |
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do { |
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if (current === treeRoot) { |
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return null; |
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} |
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const nextSibling = this._node(current).nextSibling; |
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if (nextSibling) { |
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return nextSibling; |
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} |
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current = this._node(current).parent; |
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} while (current); |
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return null; |
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} |
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/** |
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* Append all children of the given object to an array. |
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* |
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* * `O(n)` where `n` is the amount of children of the given `parent` |
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* |
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* @method childrenToArray |
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* @memberOf module:symbol-tree# |
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* @param {Object} parent |
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* @param {Object} [options] |
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* @param {Object[]} [options.array=[]] |
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* @param {Function} [options.filter] Function to test each object before it is added to the array. |
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* Invoked with arguments (object). Should return `true` if an object |
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* is to be included. |
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* @param {*} [options.thisArg] Value to use as `this` when executing `filter`. |
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* @return {Object[]} |
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*/ |
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childrenToArray(parent, options) { |
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const array = (options && options.array) || []; |
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const filter = (options && options.filter) || returnTrue; |
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const thisArg = (options && options.thisArg) || undefined; |
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const parentNode = this._node(parent); |
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let object = parentNode.firstChild; |
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let index = 0; |
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while (object) { |
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const node = this._node(object); |
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node.setCachedIndex(parentNode, index); |
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if (filter.call(thisArg, object)) { |
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array.push(object); |
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} |
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object = node.nextSibling; |
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++index; |
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} |
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return array; |
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} |
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/** |
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* Append all inclusive ancestors of the given object to an array. |
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* |
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* * `O(n)` where `n` is the amount of ancestors of the given `object` |
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* |
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* @method ancestorsToArray |
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* @memberOf module:symbol-tree# |
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* @param {Object} object |
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* @param {Object} [options] |
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* @param {Object[]} [options.array=[]] |
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* @param {Function} [options.filter] Function to test each object before it is added to the array. |
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* Invoked with arguments (object). Should return `true` if an object |
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* is to be included. |
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* @param {*} [options.thisArg] Value to use as `this` when executing `filter`. |
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* @return {Object[]} |
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*/ |
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ancestorsToArray(object, options) { |
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const array = (options && options.array) || []; |
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const filter = (options && options.filter) || returnTrue; |
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const thisArg = (options && options.thisArg) || undefined; |
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let ancestor = object; |
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while (ancestor) { |
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if (filter.call(thisArg, ancestor)) { |
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array.push(ancestor); |
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} |
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ancestor = this._node(ancestor).parent; |
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} |
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return array; |
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} |
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/** |
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* Append all descendants of the given object to an array (in tree order). |
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* |
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* * `O(n)` where `n` is the amount of objects in the sub-tree of the given `object` |
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* |
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* @method treeToArray |
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* @memberOf module:symbol-tree# |
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* @param {Object} root |
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* @param {Object} [options] |
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* @param {Object[]} [options.array=[]] |
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* @param {Function} [options.filter] Function to test each object before it is added to the array. |
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* Invoked with arguments (object). Should return `true` if an object |
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* is to be included. |
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* @param {*} [options.thisArg] Value to use as `this` when executing `filter`. |
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* @return {Object[]} |
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*/ |
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treeToArray(root, options) { |
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const array = (options && options.array) || []; |
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const filter = (options && options.filter) || returnTrue; |
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const thisArg = (options && options.thisArg) || undefined; |
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let object = root; |
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while (object) { |
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if (filter.call(thisArg, object)) { |
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array.push(object); |
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} |
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object = this.following(object, {root: root}); |
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} |
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return array; |
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} |
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/** |
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* Iterate over all children of the given object |
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* |
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* * `O(1)` for a single iteration |
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* |
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* @method childrenIterator |
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* @memberOf module:symbol-tree# |
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* @param {Object} parent |
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* @param {Object} [options] |
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* @param {Boolean} [options.reverse=false] |
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* @return {Object} An iterable iterator (ES6) |
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*/ |
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childrenIterator(parent, options) { |
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const reverse = options && options.reverse; |
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const parentNode = this._node(parent); |
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return new TreeIterator( |
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this, |
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parent, |
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reverse ? parentNode.lastChild : parentNode.firstChild, |
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reverse ? TreeIterator.PREV : TreeIterator.NEXT |
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); |
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} |
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/** |
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* Iterate over all the previous siblings of the given object. (in reverse tree order) |
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* |
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* * `O(1)` for a single iteration |
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* |
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* @method previousSiblingsIterator |
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* @memberOf module:symbol-tree# |
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* @param {Object} object |
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* @return {Object} An iterable iterator (ES6) |
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*/ |
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previousSiblingsIterator(object) { |
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return new TreeIterator( |
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this, |
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object, |
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this._node(object).previousSibling, |
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TreeIterator.PREV |
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); |
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} |
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/** |
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* Iterate over all the next siblings of the given object. (in tree order) |
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* |
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* * `O(1)` for a single iteration |
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* |
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* @method nextSiblingsIterator |
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* @memberOf module:symbol-tree# |
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* @param {Object} object |
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* @return {Object} An iterable iterator (ES6) |
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*/ |
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nextSiblingsIterator(object) { |
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return new TreeIterator( |
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this, |
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object, |
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this._node(object).nextSibling, |
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TreeIterator.NEXT |
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); |
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} |
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/** |
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* Iterate over all inclusive ancestors of the given object |
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* |
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* * `O(1)` for a single iteration |
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* |
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* @method ancestorsIterator |
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* @memberOf module:symbol-tree# |
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* @param {Object} object |
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* @return {Object} An iterable iterator (ES6) |
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*/ |
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ancestorsIterator(object) { |
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return new TreeIterator( |
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this, |
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object, |
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object, |
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TreeIterator.PARENT |
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); |
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} |
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/** |
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* Iterate over all descendants of the given object (in tree order). |
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* |
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* Where `n` is the amount of objects in the sub-tree of the given `root`: |
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* |
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* * `O(n)` (worst case for a single iteration) |
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* * `O(n)` (amortized, when completing the iterator) |
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* |
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* @method treeIterator |
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* @memberOf module:symbol-tree# |
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* @param {Object} root |
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* @param {Object} options |
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* @param {Boolean} [options.reverse=false] |
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* @return {Object} An iterable iterator (ES6) |
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*/ |
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treeIterator(root, options) { |
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const reverse = options && options.reverse; |
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return new TreeIterator( |
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this, |
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root, |
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reverse ? this.lastInclusiveDescendant(root) : root, |
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reverse ? TreeIterator.PRECEDING : TreeIterator.FOLLOWING |
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); |
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} |
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/** |
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* Find the index of the given object (the number of preceding siblings). |
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* |
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* * `O(n)` where `n` is the amount of preceding siblings |
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* * `O(1)` (amortized, if the tree is not modified) |
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* |
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* @method index |
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* @memberOf module:symbol-tree# |
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* @param {Object} child |
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* @return {Number} The number of preceding siblings, or -1 if the object has no parent |
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*/ |
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index(child) { |
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const childNode = this._node(child); |
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const parentNode = this._node(childNode.parent); |
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if (!parentNode) { |
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// In principal, you could also find out the number of preceding siblings |
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// for objects that do not have a parent. This method limits itself only to |
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// objects that have a parent because that lets us optimize more. |
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return -1; |
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} |
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let currentIndex = childNode.getCachedIndex(parentNode); |
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if (currentIndex >= 0) { |
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return currentIndex; |
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} |
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currentIndex = 0; |
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let object = parentNode.firstChild; |
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if (parentNode.childIndexCachedUpTo) { |
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const cachedUpToNode = this._node(parentNode.childIndexCachedUpTo); |
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object = cachedUpToNode.nextSibling; |
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currentIndex = cachedUpToNode.getCachedIndex(parentNode) + 1; |
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} |
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while (object) { |
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const node = this._node(object); |
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node.setCachedIndex(parentNode, currentIndex); |
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if (object === child) { |
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break; |
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} |
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++currentIndex; |
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object = node.nextSibling; |
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} |
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parentNode.childIndexCachedUpTo = child; |
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return currentIndex; |
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} |
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/** |
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* Calculate the number of children. |
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* |
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* * `O(n)` where `n` is the amount of children |
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* * `O(1)` (amortized, if the tree is not modified) |
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* |
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* @method childrenCount |
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* @memberOf module:symbol-tree# |
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* @param {Object} parent |
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* @return {Number} |
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*/ |
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childrenCount(parent) { |
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const parentNode = this._node(parent); |
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if (!parentNode.lastChild) { |
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return 0; |
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} |
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return this.index(parentNode.lastChild) + 1; |
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} |
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/** |
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* Compare the position of an object relative to another object. A bit set is returned: |
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* |
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* <ul> |
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* <li>DISCONNECTED : 1</li> |
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* <li>PRECEDING : 2</li> |
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* <li>FOLLOWING : 4</li> |
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* <li>CONTAINS : 8</li> |
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* <li>CONTAINED_BY : 16</li> |
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* </ul> |
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* |
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* The semantics are the same as compareDocumentPosition in DOM, with the exception that |
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* DISCONNECTED never occurs with any other bit. |
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* |
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* where `n` and `m` are the amount of ancestors of `left` and `right`; |
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* where `o` is the amount of children of the lowest common ancestor of `left` and `right`: |
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* |
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* * `O(n + m + o)` (worst case) |
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* * `O(n + m)` (amortized, if the tree is not modified) |
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* |
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* @method compareTreePosition |
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* @memberOf module:symbol-tree# |
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* @param {Object} left |
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* @param {Object} right |
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* @return {Number} |
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*/ |
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compareTreePosition(left, right) { |
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// In DOM terms: |
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// left = reference / context object |
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// right = other |
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if (left === right) { |
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return 0; |
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} |
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/* jshint -W016 */ |
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const leftAncestors = []; { // inclusive |
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let leftAncestor = left; |
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while (leftAncestor) { |
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if (leftAncestor === right) { |
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return TreePosition.CONTAINS | TreePosition.PRECEDING; |
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// other is ancestor of reference |
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} |
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leftAncestors.push(leftAncestor); |
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leftAncestor = this.parent(leftAncestor); |
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} |
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} |
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const rightAncestors = []; { |
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let rightAncestor = right; |
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while (rightAncestor) { |
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if (rightAncestor === left) { |
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return TreePosition.CONTAINED_BY | TreePosition.FOLLOWING; |
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} |
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rightAncestors.push(rightAncestor); |
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rightAncestor = this.parent(rightAncestor); |
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} |
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} |
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const root = reverseArrayIndex(leftAncestors, 0); |
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if (!root || root !== reverseArrayIndex(rightAncestors, 0)) { |
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// note: unlike DOM, preceding / following is not set here |
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return TreePosition.DISCONNECTED; |
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} |
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|
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// find the lowest common ancestor |
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let commonAncestorIndex = 0; |
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const ancestorsMinLength = Math.min(leftAncestors.length, rightAncestors.length); |
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for (let i = 0; i < ancestorsMinLength; ++i) { |
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const leftAncestor = reverseArrayIndex(leftAncestors, i); |
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const rightAncestor = reverseArrayIndex(rightAncestors, i); |
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if (leftAncestor !== rightAncestor) { |
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break; |
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} |
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commonAncestorIndex = i; |
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} |
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// indexes within the common ancestor |
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const leftIndex = this.index(reverseArrayIndex(leftAncestors, commonAncestorIndex + 1)); |
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const rightIndex = this.index(reverseArrayIndex(rightAncestors, commonAncestorIndex + 1)); |
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|
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return rightIndex < leftIndex |
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? TreePosition.PRECEDING |
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: TreePosition.FOLLOWING; |
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} |
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|
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/** |
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* Remove the object from this tree. |
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* Has no effect if already removed. |
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* |
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* * `O(1)` |
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* |
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* @method remove |
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* @memberOf module:symbol-tree# |
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* @param {Object} removeObject |
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* @return {Object} removeObject |
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*/ |
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remove(removeObject) { |
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const removeNode = this._node(removeObject); |
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const parentNode = this._node(removeNode.parent); |
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const prevNode = this._node(removeNode.previousSibling); |
|
const nextNode = this._node(removeNode.nextSibling); |
|
|
|
if (parentNode) { |
|
if (parentNode.firstChild === removeObject) { |
|
parentNode.firstChild = removeNode.nextSibling; |
|
} |
|
|
|
if (parentNode.lastChild === removeObject) { |
|
parentNode.lastChild = removeNode.previousSibling; |
|
} |
|
} |
|
|
|
if (prevNode) { |
|
prevNode.nextSibling = removeNode.nextSibling; |
|
} |
|
|
|
if (nextNode) { |
|
nextNode.previousSibling = removeNode.previousSibling; |
|
} |
|
|
|
removeNode.parent = null; |
|
removeNode.previousSibling = null; |
|
removeNode.nextSibling = null; |
|
removeNode.cachedIndex = -1; |
|
removeNode.cachedIndexVersion = NaN; |
|
|
|
if (parentNode) { |
|
parentNode.childrenChanged(); |
|
} |
|
|
|
return removeObject; |
|
} |
|
|
|
/** |
|
* Insert the given object before the reference object. |
|
* `newObject` is now the previous sibling of `referenceObject`. |
|
* |
|
* * `O(1)` |
|
* |
|
* @method insertBefore |
|
* @memberOf module:symbol-tree# |
|
* @param {Object} referenceObject |
|
* @param {Object} newObject |
|
* @throws {Error} If the newObject is already present in this SymbolTree |
|
* @return {Object} newObject |
|
*/ |
|
insertBefore(referenceObject, newObject) { |
|
const referenceNode = this._node(referenceObject); |
|
const prevNode = this._node(referenceNode.previousSibling); |
|
const newNode = this._node(newObject); |
|
const parentNode = this._node(referenceNode.parent); |
|
|
|
if (newNode.isAttached) { |
|
throw Error('Given object is already present in this SymbolTree, remove it first'); |
|
} |
|
|
|
newNode.parent = referenceNode.parent; |
|
newNode.previousSibling = referenceNode.previousSibling; |
|
newNode.nextSibling = referenceObject; |
|
referenceNode.previousSibling = newObject; |
|
|
|
if (prevNode) { |
|
prevNode.nextSibling = newObject; |
|
} |
|
|
|
if (parentNode && parentNode.firstChild === referenceObject) { |
|
parentNode.firstChild = newObject; |
|
} |
|
|
|
if (parentNode) { |
|
parentNode.childrenChanged(); |
|
} |
|
|
|
return newObject; |
|
} |
|
|
|
/** |
|
* Insert the given object after the reference object. |
|
* `newObject` is now the next sibling of `referenceObject`. |
|
* |
|
* * `O(1)` |
|
* |
|
* @method insertAfter |
|
* @memberOf module:symbol-tree# |
|
* @param {Object} referenceObject |
|
* @param {Object} newObject |
|
* @throws {Error} If the newObject is already present in this SymbolTree |
|
* @return {Object} newObject |
|
*/ |
|
insertAfter(referenceObject, newObject) { |
|
const referenceNode = this._node(referenceObject); |
|
const nextNode = this._node(referenceNode.nextSibling); |
|
const newNode = this._node(newObject); |
|
const parentNode = this._node(referenceNode.parent); |
|
|
|
if (newNode.isAttached) { |
|
throw Error('Given object is already present in this SymbolTree, remove it first'); |
|
} |
|
|
|
newNode.parent = referenceNode.parent; |
|
newNode.previousSibling = referenceObject; |
|
newNode.nextSibling = referenceNode.nextSibling; |
|
referenceNode.nextSibling = newObject; |
|
|
|
if (nextNode) { |
|
nextNode.previousSibling = newObject; |
|
} |
|
|
|
if (parentNode && parentNode.lastChild === referenceObject) { |
|
parentNode.lastChild = newObject; |
|
} |
|
|
|
if (parentNode) { |
|
parentNode.childrenChanged(); |
|
} |
|
|
|
return newObject; |
|
} |
|
|
|
/** |
|
* Insert the given object as the first child of the given reference object. |
|
* `newObject` is now the first child of `referenceObject`. |
|
* |
|
* * `O(1)` |
|
* |
|
* @method prependChild |
|
* @memberOf module:symbol-tree# |
|
* @param {Object} referenceObject |
|
* @param {Object} newObject |
|
* @throws {Error} If the newObject is already present in this SymbolTree |
|
* @return {Object} newObject |
|
*/ |
|
prependChild(referenceObject, newObject) { |
|
const referenceNode = this._node(referenceObject); |
|
const newNode = this._node(newObject); |
|
|
|
if (newNode.isAttached) { |
|
throw Error('Given object is already present in this SymbolTree, remove it first'); |
|
} |
|
|
|
if (referenceNode.hasChildren) { |
|
this.insertBefore(referenceNode.firstChild, newObject); |
|
} |
|
else { |
|
newNode.parent = referenceObject; |
|
referenceNode.firstChild = newObject; |
|
referenceNode.lastChild = newObject; |
|
referenceNode.childrenChanged(); |
|
} |
|
|
|
return newObject; |
|
} |
|
|
|
/** |
|
* Insert the given object as the last child of the given reference object. |
|
* `newObject` is now the last child of `referenceObject`. |
|
* |
|
* * `O(1)` |
|
* |
|
* @method appendChild |
|
* @memberOf module:symbol-tree# |
|
* @param {Object} referenceObject |
|
* @param {Object} newObject |
|
* @throws {Error} If the newObject is already present in this SymbolTree |
|
* @return {Object} newObject |
|
*/ |
|
appendChild(referenceObject, newObject) { |
|
const referenceNode = this._node(referenceObject); |
|
const newNode = this._node(newObject); |
|
|
|
if (newNode.isAttached) { |
|
throw Error('Given object is already present in this SymbolTree, remove it first'); |
|
} |
|
|
|
if (referenceNode.hasChildren) { |
|
this.insertAfter(referenceNode.lastChild, newObject); |
|
} |
|
else { |
|
newNode.parent = referenceObject; |
|
referenceNode.firstChild = newObject; |
|
referenceNode.lastChild = newObject; |
|
referenceNode.childrenChanged(); |
|
} |
|
|
|
return newObject; |
|
} |
|
} |
|
|
|
module.exports = SymbolTree; |
|
SymbolTree.TreePosition = TreePosition;
|
|
|