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82 lines
2.3 KiB
82 lines
2.3 KiB
import baseRandom from './_baseRandom.js'; |
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import isIterateeCall from './_isIterateeCall.js'; |
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import toFinite from './toFinite.js'; |
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/** Built-in method references without a dependency on `root`. */ |
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var freeParseFloat = parseFloat; |
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/* Built-in method references for those with the same name as other `lodash` methods. */ |
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var nativeMin = Math.min, |
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nativeRandom = Math.random; |
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/** |
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* Produces a random number between the inclusive `lower` and `upper` bounds. |
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* If only one argument is provided a number between `0` and the given number |
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* is returned. If `floating` is `true`, or either `lower` or `upper` are |
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* floats, a floating-point number is returned instead of an integer. |
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* |
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* **Note:** JavaScript follows the IEEE-754 standard for resolving |
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* floating-point values which can produce unexpected results. |
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* |
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* @static |
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* @memberOf _ |
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* @since 0.7.0 |
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* @category Number |
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* @param {number} [lower=0] The lower bound. |
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* @param {number} [upper=1] The upper bound. |
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* @param {boolean} [floating] Specify returning a floating-point number. |
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* @returns {number} Returns the random number. |
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* @example |
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* |
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* _.random(0, 5); |
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* // => an integer between 0 and 5 |
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* |
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* _.random(5); |
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* // => also an integer between 0 and 5 |
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* |
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* _.random(5, true); |
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* // => a floating-point number between 0 and 5 |
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* |
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* _.random(1.2, 5.2); |
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* // => a floating-point number between 1.2 and 5.2 |
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*/ |
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function random(lower, upper, floating) { |
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if (floating && typeof floating != 'boolean' && isIterateeCall(lower, upper, floating)) { |
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upper = floating = undefined; |
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} |
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if (floating === undefined) { |
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if (typeof upper == 'boolean') { |
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floating = upper; |
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upper = undefined; |
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} |
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else if (typeof lower == 'boolean') { |
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floating = lower; |
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lower = undefined; |
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} |
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} |
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if (lower === undefined && upper === undefined) { |
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lower = 0; |
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upper = 1; |
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} |
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else { |
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lower = toFinite(lower); |
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if (upper === undefined) { |
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upper = lower; |
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lower = 0; |
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} else { |
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upper = toFinite(upper); |
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} |
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} |
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if (lower > upper) { |
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var temp = lower; |
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lower = upper; |
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upper = temp; |
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} |
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if (floating || lower % 1 || upper % 1) { |
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var rand = nativeRandom(); |
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return nativeMin(lower + (rand * (upper - lower + freeParseFloat('1e-' + ((rand + '').length - 1)))), upper); |
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} |
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return baseRandom(lower, upper); |
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} |
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export default random;
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