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310 lines
10 KiB
310 lines
10 KiB
'use strict'; |
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var regTransformTypes = /matrix|translate|scale|rotate|skewX|skewY/, |
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regTransformSplit = /\s*(matrix|translate|scale|rotate|skewX|skewY)\s*\(\s*(.+?)\s*\)[\s,]*/, |
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regNumericValues = /[-+]?(?:\d*\.\d+|\d+\.?)(?:[eE][-+]?\d+)?/g; |
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/** |
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* Convert transform string to JS representation. |
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* |
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* @param {String} transformString input string |
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* @param {Object} params plugin params |
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* @return {Array} output array |
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*/ |
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exports.transform2js = function(transformString) { |
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// JS representation of the transform data |
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var transforms = [], |
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// current transform context |
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current; |
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// split value into ['', 'translate', '10 50', '', 'scale', '2', '', 'rotate', '-45', ''] |
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transformString.split(regTransformSplit).forEach(function(item) { |
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/*jshint -W084 */ |
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var num; |
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if (item) { |
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// if item is a translate function |
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if (regTransformTypes.test(item)) { |
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// then collect it and change current context |
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transforms.push(current = { name: item }); |
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// else if item is data |
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} else { |
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// then split it into [10, 50] and collect as context.data |
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while (num = regNumericValues.exec(item)) { |
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num = Number(num); |
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if (current.data) |
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current.data.push(num); |
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else |
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current.data = [num]; |
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} |
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} |
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} |
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}); |
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// return empty array if broken transform (no data) |
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return current && current.data ? transforms : []; |
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}; |
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/** |
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* Multiply transforms into one. |
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* |
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* @param {Array} input transforms array |
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* @return {Array} output matrix array |
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*/ |
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exports.transformsMultiply = function(transforms) { |
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// convert transforms objects to the matrices |
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transforms = transforms.map(function(transform) { |
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if (transform.name === 'matrix') { |
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return transform.data; |
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} |
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return transformToMatrix(transform); |
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}); |
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// multiply all matrices into one |
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transforms = { |
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name: 'matrix', |
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data: transforms.length > 0 ? transforms.reduce(multiplyTransformMatrices) : [] |
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}; |
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return transforms; |
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}; |
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/** |
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* Do math like a schoolgirl. |
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* |
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* @type {Object} |
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*/ |
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var mth = exports.mth = { |
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rad: function(deg) { |
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return deg * Math.PI / 180; |
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}, |
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deg: function(rad) { |
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return rad * 180 / Math.PI; |
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}, |
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cos: function(deg) { |
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return Math.cos(this.rad(deg)); |
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}, |
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acos: function(val, floatPrecision) { |
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return +(this.deg(Math.acos(val)).toFixed(floatPrecision)); |
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}, |
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sin: function(deg) { |
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return Math.sin(this.rad(deg)); |
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}, |
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asin: function(val, floatPrecision) { |
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return +(this.deg(Math.asin(val)).toFixed(floatPrecision)); |
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}, |
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tan: function(deg) { |
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return Math.tan(this.rad(deg)); |
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}, |
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atan: function(val, floatPrecision) { |
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return +(this.deg(Math.atan(val)).toFixed(floatPrecision)); |
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} |
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}; |
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/** |
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* Decompose matrix into simple transforms. See |
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* http://frederic-wang.fr/decomposition-of-2d-transform-matrices.html |
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* |
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* @param {Object} data matrix transform object |
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* @return {Object|Array} transforms array or original transform object |
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*/ |
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exports.matrixToTransform = function(transform, params) { |
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var floatPrecision = params.floatPrecision, |
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data = transform.data, |
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transforms = [], |
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sx = +Math.hypot(data[0], data[1]).toFixed(params.transformPrecision), |
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sy = +((data[0] * data[3] - data[1] * data[2]) / sx).toFixed(params.transformPrecision), |
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colsSum = data[0] * data[2] + data[1] * data[3], |
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rowsSum = data[0] * data[1] + data[2] * data[3], |
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scaleBefore = rowsSum != 0 || sx == sy; |
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// [..., ..., ..., ..., tx, ty] → translate(tx, ty) |
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if (data[4] || data[5]) { |
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transforms.push({ name: 'translate', data: data.slice(4, data[5] ? 6 : 5) }); |
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} |
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// [sx, 0, tan(a)·sy, sy, 0, 0] → skewX(a)·scale(sx, sy) |
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if (!data[1] && data[2]) { |
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transforms.push({ name: 'skewX', data: [mth.atan(data[2] / sy, floatPrecision)] }); |
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// [sx, sx·tan(a), 0, sy, 0, 0] → skewY(a)·scale(sx, sy) |
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} else if (data[1] && !data[2]) { |
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transforms.push({ name: 'skewY', data: [mth.atan(data[1] / data[0], floatPrecision)] }); |
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sx = data[0]; |
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sy = data[3]; |
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// [sx·cos(a), sx·sin(a), sy·-sin(a), sy·cos(a), x, y] → rotate(a[, cx, cy])·(scale or skewX) or |
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// [sx·cos(a), sy·sin(a), sx·-sin(a), sy·cos(a), x, y] → scale(sx, sy)·rotate(a[, cx, cy]) (if !scaleBefore) |
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} else if (!colsSum || (sx == 1 && sy == 1) || !scaleBefore) { |
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if (!scaleBefore) { |
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sx = (data[0] < 0 ? -1 : 1) * Math.hypot(data[0], data[2]); |
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sy = (data[3] < 0 ? -1 : 1) * Math.hypot(data[1], data[3]); |
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transforms.push({ name: 'scale', data: [sx, sy] }); |
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} |
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var angle = Math.min(Math.max(-1, data[0] / sx), 1), |
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rotate = [mth.acos(angle, floatPrecision) * ((scaleBefore ? 1 : sy) * data[1] < 0 ? -1 : 1)]; |
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if (rotate[0]) transforms.push({ name: 'rotate', data: rotate }); |
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if (rowsSum && colsSum) transforms.push({ |
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name: 'skewX', |
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data: [mth.atan(colsSum / (sx * sx), floatPrecision)] |
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}); |
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// rotate(a, cx, cy) can consume translate() within optional arguments cx, cy (rotation point) |
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if (rotate[0] && (data[4] || data[5])) { |
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transforms.shift(); |
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var cos = data[0] / sx, |
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sin = data[1] / (scaleBefore ? sx : sy), |
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x = data[4] * (scaleBefore || sy), |
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y = data[5] * (scaleBefore || sx), |
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denom = (Math.pow(1 - cos, 2) + Math.pow(sin, 2)) * (scaleBefore || sx * sy); |
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rotate.push(((1 - cos) * x - sin * y) / denom); |
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rotate.push(((1 - cos) * y + sin * x) / denom); |
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} |
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// Too many transformations, return original matrix if it isn't just a scale/translate |
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} else if (data[1] || data[2]) { |
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return transform; |
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} |
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if (scaleBefore && (sx != 1 || sy != 1) || !transforms.length) transforms.push({ |
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name: 'scale', |
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data: sx == sy ? [sx] : [sx, sy] |
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}); |
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return transforms; |
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}; |
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/** |
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* Convert transform to the matrix data. |
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* |
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* @param {Object} transform transform object |
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* @return {Array} matrix data |
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*/ |
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function transformToMatrix(transform) { |
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if (transform.name === 'matrix') return transform.data; |
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var matrix; |
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switch (transform.name) { |
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case 'translate': |
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// [1, 0, 0, 1, tx, ty] |
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matrix = [1, 0, 0, 1, transform.data[0], transform.data[1] || 0]; |
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break; |
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case 'scale': |
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// [sx, 0, 0, sy, 0, 0] |
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matrix = [transform.data[0], 0, 0, transform.data[1] || transform.data[0], 0, 0]; |
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break; |
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case 'rotate': |
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// [cos(a), sin(a), -sin(a), cos(a), x, y] |
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var cos = mth.cos(transform.data[0]), |
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sin = mth.sin(transform.data[0]), |
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cx = transform.data[1] || 0, |
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cy = transform.data[2] || 0; |
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matrix = [cos, sin, -sin, cos, (1 - cos) * cx + sin * cy, (1 - cos) * cy - sin * cx]; |
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break; |
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case 'skewX': |
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// [1, 0, tan(a), 1, 0, 0] |
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matrix = [1, 0, mth.tan(transform.data[0]), 1, 0, 0]; |
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break; |
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case 'skewY': |
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// [1, tan(a), 0, 1, 0, 0] |
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matrix = [1, mth.tan(transform.data[0]), 0, 1, 0, 0]; |
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break; |
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} |
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return matrix; |
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} |
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/** |
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* Applies transformation to an arc. To do so, we represent ellipse as a matrix, multiply it |
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* by the transformation matrix and use a singular value decomposition to represent in a form |
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* rotate(θ)·scale(a b)·rotate(φ). This gives us new ellipse params a, b and θ. |
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* SVD is being done with the formulae provided by Wolffram|Alpha (svd {{m0, m2}, {m1, m3}}) |
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* |
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* @param {Array} arc [a, b, rotation in deg] |
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* @param {Array} transform transformation matrix |
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* @return {Array} arc transformed input arc |
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*/ |
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exports.transformArc = function(arc, transform) { |
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var a = arc[0], |
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b = arc[1], |
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rot = arc[2] * Math.PI / 180, |
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cos = Math.cos(rot), |
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sin = Math.sin(rot), |
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h = Math.pow(arc[5] * cos + arc[6] * sin, 2) / (4 * a * a) + |
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Math.pow(arc[6] * cos - arc[5] * sin, 2) / (4 * b * b); |
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if (h > 1) { |
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h = Math.sqrt(h); |
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a *= h; |
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b *= h; |
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} |
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var ellipse = [a * cos, a * sin, -b * sin, b * cos, 0, 0], |
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m = multiplyTransformMatrices(transform, ellipse), |
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// Decompose the new ellipse matrix |
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lastCol = m[2] * m[2] + m[3] * m[3], |
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squareSum = m[0] * m[0] + m[1] * m[1] + lastCol, |
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root = Math.hypot(m[0] - m[3], m[1] + m[2]) * Math.hypot(m[0] + m[3], m[1] - m[2]); |
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if (!root) { // circle |
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arc[0] = arc[1] = Math.sqrt(squareSum / 2); |
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arc[2] = 0; |
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} else { |
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var majorAxisSqr = (squareSum + root) / 2, |
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minorAxisSqr = (squareSum - root) / 2, |
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major = Math.abs(majorAxisSqr - lastCol) > 1e-6, |
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sub = (major ? majorAxisSqr : minorAxisSqr) - lastCol, |
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rowsSum = m[0] * m[2] + m[1] * m[3], |
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term1 = m[0] * sub + m[2] * rowsSum, |
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term2 = m[1] * sub + m[3] * rowsSum; |
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arc[0] = Math.sqrt(majorAxisSqr); |
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arc[1] = Math.sqrt(minorAxisSqr); |
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arc[2] = ((major ? term2 < 0 : term1 > 0) ? -1 : 1) * |
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Math.acos((major ? term1 : term2) / Math.hypot(term1, term2)) * 180 / Math.PI; |
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} |
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if ((transform[0] < 0) !== (transform[3] < 0)) { |
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// Flip the sweep flag if coordinates are being flipped horizontally XOR vertically |
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arc[4] = 1 - arc[4]; |
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} |
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return arc; |
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}; |
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/** |
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* Multiply transformation matrices. |
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* |
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* @param {Array} a matrix A data |
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* @param {Array} b matrix B data |
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* @return {Array} result |
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*/ |
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function multiplyTransformMatrices(a, b) { |
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return [ |
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a[0] * b[0] + a[2] * b[1], |
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a[1] * b[0] + a[3] * b[1], |
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a[0] * b[2] + a[2] * b[3], |
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a[1] * b[2] + a[3] * b[3], |
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a[0] * b[4] + a[2] * b[5] + a[4], |
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a[1] * b[4] + a[3] * b[5] + a[5] |
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]; |
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}
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